I'm sorry but do you have any idea what you're talking about at all? Early Stukas are a risk because they severely delay the arrival of armor because of their high fuel cost. The reason early Stukas were meta is because they could be followed up with the techless Command Panther at 225 fuel to counter Allied medium and heavy tanks that started arriving (in numbers) around the same time. Now with the Command Panther getting tied to tech, the earliest available vehicle would be a Jagdpanzer at 270 fuel, at which point the Allies can have up to 3 medium tanks already.
Again, I'm sorry to be blunt, but it seems to me that you have no idea how the game and its inner economic and gameplay mechanics or faction designs actually work.
A very tricky maneuver. If now an early walking stukas is a bad idea, why are you so opposed to being moved this to t3 ? So this still has an advantage, right? I directly feel the concern of the OKW fan.
There is not a single reason that the OKW had powerful artillery so early.
We don't put a unit in a certain place in faction A just because faction B has a similar unit in a certain place. There'd need to be way better arguments for that.
You said the same thing when OKW and Ostheer used to have an early tigers, and the Allies also demanded pershing and IS2 was also early? Oh, you probably miss those times.
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What Sander is saying and you clearly didn't understood is, if you go for early stuka and they won't pay off, you'll just get steamrolled by med armor and you'll have be up to 300 fuel behind with armored response.
I saw how early walking stuka pays off in a tournament. Why are you writing your opinion? The tournament showed everything, your opinion doesn’t matter now. Experienced players can use this advantage. And if this is such a bad idea, why not transfer the walking stuka to T3?
It seems to me that just people know that it's cool to have such a walking stuka. And talking about risk is just an excuse and is done to distract attention.
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Having to tech SPHQ to get tanks will make going for early (double) Stuka(s) extremely risky.
"Faction A needs the thing because faction B has the thing" is also not a universal or even valid argument.
This is not a risk at all. This is a great advantage of the fraction, which allows you to call such a powerful artillery so early.
"is also not a universal or even valid argument" Of course, when you are a fan of OKW, this is not an argument. And if you care about balance, this is a fair claim. The USF should get a calliope outside the doctrine, or get a Scott as early as possible. Let the USF also put itself at risk. Risk giving a lot of reward. |
In the 1v1 tournament finals which nicko won 3-0. Nicko won once as usf, once as Soviets, and once as ostheer.
Von almost beat nicko in game 3 but made a ton of mistakes.
Usf 1vs1 fine. Problems in 2x2 mode. |
Maybe the problem in that match was VonIvan being VonIvan, not USF itself. Just saying.
What do you mean? He is from the top players.
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W
The higher the ranks go the more you see people ditching usf for Soviets and brits. This mostly has to do with usfs poor capability of dealing with elephants and brumbars. The usf mortar is in sh-t tier and should be avoided, but some players will build one to deal with small garrisons in 1v1. The only thing usf has going for it is priests in 3's or 4's, never 2's. The new patch only nerfed usf outside of 1's. Usf may be fun to play but that is all they have going for it in team games.
Scotch, Noggano, VonAsten, Isuldur, they all chose the British and the Soviet in Final Game. The only one, VonIvan took the risk.
Also Anniversary classic tournament the USF showed the worst result - 0 wins. I repeated this many times, but people still argue with me and ignore the results of tournaments. |
Well your so bad T0 (yes god damn T0) mortar does the job too but seem like you don't want to acknowledge the fact...
Yes, I do not agree with you. But the Raketen does its job much better, than a usf mortar against mg42.
If the USF mortar does its job, then the Ostheer mortar does it superbly. Especially when it shoots at a poor American mortar, which has terrible accuracy.
But, I do not want to discuss this more in this page dedicated to the September patch. |
LT, Mortar, RE, Mass Rifles, Dirt Cheap M20. Oh and a piece of micro management.
Stop. But this time, OKW also have faust for Volks. Your friend, Stug Life, spoke about this period of time, when the okw has only raketen against scout car.
"im sorry if the opponent has to go with a doc to counter a very cheesy and easy tactic"
Yes, a clear idea, until I wait for m20, all this time Ostheer will receive fuel, which he blocked with 1-2 mg42. Easy game. Dont need skill.
RE? What can they do? Do you offer to buy grenades in weapons racks, slowing down the LT, just to kill mg42 (260 MP)? |
USF has the most smokes out of the gate. And MG42 spam is the most stupid thing that a OST player can do. L2P.
Fusiliers are a 5 man squad that perform like Grens but with lesser survival for 270MP and a whopping 80 muni upragde is needed to make them viable. If you are whiny about Pschreck PFusi blobs again L2P.
It is about the projectile going nowhere. I doubt that you even play OKW or consider them as "Nazi scums that need to be FREEDOM'D"
Stop. What can use the USF against mg42 in the early game, except for the terrible mortar, which sometimes does not shoot smoke. What does the USF have? |
if it actually hit something u would be right, but it has the weirdts projectile in the game
Well, even if Raketen is bad, then this is at least fair. After all, the USF also has nothing against mg42 spam, except for the worst mortar in the game.
So fusiliers are good, and raketen are good too.
My raketen misses as often as other ATguns.
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