russian armor


Mission Statement

COH2.ORG is a fansite dedicated to the Company of Heroes franchise, a collection of WW2 Real-Time-Strategy games for the PC developed by Relic Entertainment. We launched on the 18th of November, 2012, on the eve of Season 4 of our headline venue, Sunday Night Fights. Our mission is to support livestreams and events.


BE Sébastien "Seb" Theys Coder, Webmaster
DE Jason "AmiPolizeiFunk" Ditmars Designer, Coder, Event Shoutcaster
DE Levi "hicksi" Kirchner Coder, Webmaster
US Ray "ntd" Gritton Treasurer, Event Cameraman
IT Marco "Marcus2389" Fiore Director of Marketing and Social Media


unknown Budwise
Finland Janne252
unknown OnkelSam
United Kingdom Sepha


Canada Inverse
Estonia JAnx
unknown nIckEl101
United States pez
unknown pingtoft

Section Directors

Belgium kreatiir Tournament Director
United Kingdom Lynskey Director of Moderation
United Kingdom MonolithicBacon Director of Mods/Maps
United States Ohme Editor in Chief
United States Romeo Lead Caster
Russian Federation Siberian Lead Strategist
Hong Kong tengen Lead Artist
Belgium Von Kluge Director of Social Media


The content of COH2.ORG is contributed by dedicated members of the community. A complete list of our Staff can be found here: COH2.ORG Staff and New Promotions. If you are interested in joining our Staff, please PM the director of the appropriate section.

Website Development

COH2.ORG runs on our own custom code, using the Yii PHP Framework. It was designed and developed by Seb, AmiPolizeiFunk, and hicksi, with major contributions from Janx, OnkelSam, and Inverse, as well as contributions from Miro-, nickel101, sjceran, and Janne252. You can track our development here: COH2.ORG New Features and Fixes. We are always looking for new coding talent to help develop features. If you are interested, please PM one of the coders or designers listed above.

Follow us!

coh2org on Twitter sundaynightfights on Twitch.tv
coh2.org on Facebook coh2org community group on Steam
COH2ORG on YouTube COH2.ORG on Google+
$1000 COH2.ORG 1v1 registration starts in...


No Profanity Number of Shouts
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Fortune: No advantages? Not even the fact that all vehicles build almost instantaneously, meaning that when you bank resources you can pop 2-3 T34s in seconds and rush the front?
Today, 12:12 PM
Katitof: Since tank and tier price changes Industry is a funny doctrine where you switch lack of fuel and plenty of mp to plenty of fuel and lack of mp. There is no advantage to the doctrine except not needing CEs for repairs, but for building repair stations.
Today, 12:01 PM
Gneckes: GenMe, I feel so too.
Today, 11:59 AM
Cyanara: Technically you can choose, by not selecting the doctrine until that point :p But yeah, that would be a good start.
Today, 11:45 AM
GenMe: but not toggle that would be OP
Today, 11:24 AM
GenMe: would be better
Today, 11:23 AM
GenMe: I think Soviet industry if you could choose when to enable the manpower to fuel conversion
Today, 11:23 AM
GenMe: OKW and Americans are just too OP compared to the vanilla factions is that true or am i just imagineing it?
Today, 11:18 AM
Spanky: get them to vet up and give them bars later on ?
Today, 10:23 AM

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