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Company of Heroes 2 Ladders

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Soviets 3 v 3 by Rating (Elo+)
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luvnest: we got it the first time nekron :snfBarton:
Today, 18:31 PM
nekron: FINAL WEEKEND COH1!! bkmodtest vs lePepsi atm http://www.twitch.tv/mrmojorisin1989
Today, 18:19 PM
FaustCostBulletin: And my point was that it's really just that T-34/85 and IS-2 come too early. Bind them to tech, you'll find that the Panther is no longer coming too late for what it can do
Today, 18:03 PM
FaustCostBulletin: How "late" it comes for Ostheer.
Today, 18:02 PM
FaustCostBulletin: I think that Panther is grossly overperforming and is too easy to use, and it is not a problem in 2v2 at al
Today, 18:01 PM
dasheepeh: the thing is that every faction needs to be viable against the counterpart in a vacuum, a 1v1 scenario. as soon as a core base structure gets out of reach in a normal game, it becomes unbalanced. you might need to play 1v1 first to understand
Today, 18:00 PM
FaustCostBulletin: And poor Soviets, their fuel cost is through the roof with nothing to gain for it, so no reaosn to ever tech multiple buildings of similar level
Today, 17:57 PM
FaustCostBulletin: Fuel costs aren't high, they are similar to OKWs. 1v1 might matter the most to you, but you're forgetting that the other modes aren't unimportant.
Today, 17:56 PM
dasheepeh: 1v1 is the mode that matters the most, and t4 does come too late. teching costs fuel wise are too high. 60 fuel for t4 + 25 for the building?!
Today, 17:56 PM

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