russian armor


Please contact us via email:

coh2.org @ gmail.com

(without the spaces)

COH2.ORG Palace Facade

We are open to collaborations and are currently seeking sponsorship for
Sunday Night Fights Season 6 and other tournaments.
$1000 COH2.ORG 1v1 registration starts in...


No Profanity Number of Shouts
Refresh Shout Box
Inverse: Why do you have this weird belief that the person responsible for the worst faction design in the history of Company of Heroes would've magically made CoH2 a better game?
Today, 02:50 AM
REforever: You can't simply ignore that Josh Mosqueira was the lead designer of CoH1(The greatest rts game) and Diablo 3 Reaper of Souls. Those are two hard hitting titles that are impressive on any resume.
Today, 02:50 AM
REforever: Honestly, While Quinn is a Relic veteran, I consider him like George Lucas. If left unchecked, a lot of questionable stuff gets implemented, but if paired with people(Josh Mosqueira) who keep everything focused, the product becomes amazing.
Today, 02:49 AM
Inverse: He actually did literally nothing for the competitive scene. Aside from the community managers, the only Relic developer who really made a serious effort to help competitive play in CoH1 was Taylor Fales.
Today, 02:48 AM
REforever: He was also the Director of Diablo 3 Reaper of Souls. You could say he single handedly saved Diablo 3.
Today, 02:48 AM
JuanElstretchyNeck: this account must be the reforever, his trolling is stronk
Today, 02:47 AM
Inverse: Josh Mosqueira was also the lead designer of Opposing Fronts, so I really doubt his involvement would've changed anything.
Today, 02:47 AM
REforever: That's not a bad topic idea actually. "Would CoH2 be in a better state if Josh Mosqeuira was lead designer of CoH2 instead of Quinn Duffy?"
Today, 02:46 AM
Inverse: very high-ranked players would have to wait far longer than 15 minutes to get games, especially at off-peak times.
Today, 02:46 AM
Inverse: Well, you're in the minority. 15 minutes is an eternity when it comes to waiting in a matchmaking queue; there's a reason a company like Valve aims to keep its queues to under 5 minutes in its competitive games. Not to mention CoH2's tiny player base means
Today, 02:46 AM

Ladders Top 10

  • #
    Steam Alias
Data provided by Relic Relic Entertainment

Replay highlight

Board Info

406 posts in the last 24h
2621 posts in the last week
14492 posts in the last month
Registered members: 8740
Welcome our newest member, fjz007z
Most online: 775 users on 26 Oct 2014, 01:01 AM