At the stage of the game it arrives, it not even a matter of being 'caught out'. Drive round the flanks, annihilate squads, and drive away. Don't have the munitions? Keep doing it, because the ostheer player cannot afford to play chicken when every squad at that point of the game is worth so much.
Because it only takes a second for the shotgun to go off, you can have a pak positioned right in the retreat path and it makes not an iota of difference, because the greyhound doesn't need to chase or expose itself for any meaningful amount of time. Shoot and scoot, nothing in the ostheer arsenal is going to be able to deal with it at that stage of the game unless you overinvest in paks/222s. Having all the map awareness the game is not going to do anything, unless you suggest multicapping with three squads everywhere you go.
Get shot once driving up, get shot twice before cannister shot goes off. That's a dead greyhound to a Pak sir.
As above. Play a couple 1v1s as ostheer and you'll see that having 'light armor', paks, shrecks, and 222s is not something you can afford to invest heavily in early on.
As Ostheer I'm of the opinion that you should concentrate your forces as much as possible and pretty much buy every unit. 3 cp isn't exactly early in the game, either.
From what it sounds like, people expect the wehr player to deal with the M8 in a vacuum... which is fine, until you realize that you're facing 3 rifles + lieut + m20 / 4 rifles Captain camping buildings, and you're already at a big manpower loss because of the way teching works.
So he has a lieutenant, a greyhound, an m20 and a captain and you have what to show for 190 fuel? I'll grant you that 80 of your fuel is gonna go into teching, so what about the other 80?
Yes which is why they Nerfed the T70 back in the day. Early squad whipes not fun. Why they have repeatedly tweaked explosive profiles, why they have nerfed Arty again and again.
Squad whipes without a chance to react is against what the game is about. Now if it was running down the squad into the base pew pew pew style and whiped the squad thats another matter. But one shot KO is not cool.
Relic just does whatever the community wants. They don't seem to stand by their game design at all with this game. I still haven't forgiven them for slowing down the VP rates.
They cater to reactionaries, rather than proactives. You can avoid getting cannister shot by an m8 by having AT ready to pound it for coming too close, or a mine covering the retreat, But that would require preemptive play...