US Armour fucking sucks and all of it gets countered by a single PzIV which is insanely difficult to take on, even with American TDs. The only time you buy a Sherman is when you're winning or are extremely, extremely desperate, or if your opponent is a clearly visible dumbfuck incapable of basic positioning or thought and will let himself get pushed around by a Sherman over and over again and never buy AT.
The secret to winning infantry engagements is numbers and munitions. The so-called "USA Blob" is almost a required strategy so as to allow your Riflemen to survive long enough to put enough damage down range to decimate Axis's more powerful infantry through focus fire and spamming grenades.
My suggestion to you in winning infantry on infantry engagements is the Medic Truck and the Major. You bring two of them up, set up a forward base that is extremely close to the focal point of the battle, but far enough away that they wont get immediately flanked, and if you don't win straight up through firepower, you'll win through attrition as your reinforcement points are closer to the fight than his are. Unless you're attacking a base, then you're just going to lose.
The key is to try and force him to blob up and engage your blob. Go for key things that will hurt him like his Fuel, cut-off point or if the game's even enough, a Victory Point.
He'll have two responses to that; One would be to blob up and engage your blob, which most of the time will go in your favour. You smash his blob and then disperse and seize map control.
The other response would be to cap around you, in which case you seize the objective, and then disperse and compete for map control, but now he's hurting that much more. And if he decides then to start engaging your dispersed squads, remember that you have a Major and Med Truck set up in the field, so if your individual squads are forced to retreat, they don't have far to go to get back into the fight.
9/10 times your units will lose straight up to Obersoldaten. That's fine, Obers are expensive as fuck and all they can do is kill infantry. Your answer to that is to throw more infantry at them.
The Mortar/Howitzer is incredibly expensive and while it does a good job of attacking dug in troops, it will never help you in fights for map control. You're better off either buying more infantry or saving the manpower for reinforcement costs - or if you're somehow floating in Fuel, buy a tank to harass your enemy with, but don't expect spectacular results as the second AT hits the field its utility is going to be massively hampered, and if an enemy tank hits the field, you're in trouble.
tl;dr More infantry and more aggression is generally the answer. If squads are fighting 1on1, make it a 2on1 situation. Focus fire, spam grenades, and forward bases. |