Strangely enough I did have an opponent in automatch recently who tried really hard to do this with an M10, as their kind of 'opening play' rushing it before any other vehicle. Needless to say, it didn't work very well.
If Rumartinez says it got heavily nerfed in the past perhaps it makes a bit more sense. Possibly someone who hadn't played the game in a long time? It was weird.
It's a matter of principle. Relic needs to learn to keep his word, they already fucked up all the promises about the historicity of the CoH2 campaign and all their blah blah what they said. Here they again stated that historicity and authenticity are important to them, but they add the Black Prince without an objective reason. Either Relic keeps his word, or my wallet is closed to them.
Yea I remember losing 2 Vet3 double bar Rifleman to a tiger in a shot or 2. Shit was insane.
I don't think it would be as bad as it used to be due to the tech requirements.
They do seem to be kind of weak for how much they cost(tanks, not TD), the only one that truly seems worth it is the KT due to available HEAT/TankComm/Spearhead. All the others ones seem to be easily counterable with available TD.
Indeed, even without HEAT/TankComm, the KT seems to be the only one left that can easily wipe infantry squads in a couple of shots from long range. The amount of threat it brings sets it apart from the rest.
Because, my good friend, I have an expert's knowledge on the way Nazi Germany conducted its military research (did a stats project on WW2 Operational Research as part of my master's degree).
Hitler personally signed off on anything that claimed to be "the best best best ever" not caring about costs. Everybody knew shit like Maus and Ratte was completely combat stupid but they got the proof to carry on since the boss signed off on it.
Compare that to the way USA, UK and (to a lesser extend) USSR conducted their military research: tons of committees, scientists etc. striving to find the golden ratio... sure that's how it should be done but nothing trully shockingly huge comes out of it...
Compared with Maus let's say.
You decide to put 250mm of fucking grade A steel armor topped with a fucking 12.8cm PAK gun you sure as fuck are going to be making something really OP for COH standards. Just imagine a vehicle with an elefant gun, a TigerII armor and Jagdtiger range... I can already hear the alliedcucks coping
Over engineered and 'bigger is better' yes, i'm aware. But what does that have to do with game balance? One has no influence on the other, it's a videogame.
Obviously the game will have balance issues that will need to be addressed, like all games in the genre, but Nazi Germany's design philosophy isn't going to be up copied by Relic when balancing a videogame. They could just as easily accidently make an allied unit too powerful... This is such a strange thing to fixate on.
The battles COMPANY of Heroes tries to portray (those on a company level) actually took days to show a decisive outcome. Obviously that's unfeasible that's why relic simplified a lot of stuff to be able to make the game fun.
It's an entirely different story using PROTOTYPE units, eg. using PAPER units. That's historical fiction plain and simple which COH NEVER WAS.
And guess what, Nazi paper tanks were way better than Allied paper tanks (Hitler was a known megalomaniac that insta approved every project that claimed to be 10 times better than the enemy's and that was not exclusive to tank designs: buildings, whole urban planning projects etc).
So if push comes to shove, and we see a MAUS that can self spot and rape every armor in existence don' tell me I did not warn you.
But why would you assume that prototype units will automatically be overpowered, compared with i dunno, anything else that's in the game? I'm just curious, as unit balance will almost certainly be a complete mess on release.
For him anything that isn't 100% historically authentic is immersion breaking. Thankfully he represents a tiny proportion of the playerbase. Most people just want the game to be good.
Nothing surprises me anymore. Below is some good info on why Relic/Sega management can't be trusted partly because of ESG investments/scores.
Just follow the money and you'll know the truth 9 out of 10 times.
To a denier, nothing will ever satisfy them other than experiencing 'truth' for themselves.
People can ignore reality but most people cannot ignore the consequences of ignoring reality.
The concentration of wealth (WEF billionaires club and tax avoidance through foundations), the megacorporations that control other's people's money (stakeholder capitalism such as Blackrock/Vanguard) and those who make fiat money (fractional reserve banking) absolutely rule entire countries.
With woke ESG scores/investments, western capitalism has gone completely off the rails.
Bad news sucks, I get it.
Just be informed that with all these pro-ESG companies (including Relic/SEGA), fans can be 100% certain that executive leadership + Sega Sammy board of directors are either naive or corrupt.
Take your pick.
This fan from CoH3 steam forum understands the AAA gaming con game;
Originally posted by Starlet:
ESG train wreck and inflated stocks/huge bubble coming to a place near you;
Adam Smith the founder of competitive capitalism in 1776 with The Wealth of Nations (the same year as the US declaration of independence) would be turning in his grave.
EXPLAINED: ESG scores are why EVERY corporation is going WOKE
Ah, that's cute. When there is nothing left to argue (Bergetiger was a good trump card that was beaten), then you decided to compare soft and square - game mechanics and the canon of the Second World War.
Let it go man. If it bothers you that much, play a historical realism ww2 game instead of an RTS like coh. There are plenty out there.