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russian armor

Buff Conscript PPSh-41 long range to match Mosin DPS

30 Aug 2015, 10:28 AM
#41
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post30 Aug 2015, 08:30 AMKatitof
Short range only infantry with low damage, short range upgrade would have better rec acc then dedicated long range infantry and mid range infantry with incomparably better weapons, so that short range infantry with short range upgrade wouldn't be torn apart on approach and actually stand up long enough to deal damage with their weak weapons despite them being dedicated CQC doctrinal upgrade?

Who in his right mind would do that?

Oh, I know!

Anyone having a slightest clue on how balance works!


That would make Conscripts the second most durable assault infantry in the game, that's a little bit too much. It's superior to Assault Engineers, Assault Grenadiers, Assault Guards, Paratroopers, Cavalry Riflemen, Rangers, and Urban Assault Light Infantry, in other words every other SMG Assault unit in the game except Shock Troops.

-Anyway-

As some other people mentioned, it would also be nice if the PPSh was made a global upgrade a-la BAR from CoH1. A global PPSh upgrade could boost close range DPS and retain long range DPS, which isn't great but you wouldn't want to lose it. As someone suggested in the shout box earlier, the doctrine PPSh could then be replaced with an SVT Upgrade which would act somewhat like a G43, though perhaps not as potent.
30 Aug 2015, 10:48 AM
#42
avatar of Katitof

Posts: 17889 | Subs: 8


Assault Engineers, Assault Grenadiers, Assault Guards, Paratroopers, Cavalry Riflemen, Rangers, and Urban Assault Light Infantry


You know what is a common for all these units and not for ppsh cons?

They load their guns with real bullets instead of "bang" flags.

Con ppsh is LEAST effective CQC weapon in game, its less effective then certain rifles and assault rifles that deal great damage at mid and long range as well.

Alternative to giving con ppsh survivability buff post upgrade, you can always buff the dps of ppsh themselves, so they actually kill stuff once they are on top of it, because with current DPS, they certainly don't.
30 Aug 2015, 17:48 PM
#43
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post30 Aug 2015, 10:48 AMKatitof


You know what is a common for all these units and not for ppsh cons?

They load their guns with real bullets instead of "bang" flags.

Con ppsh is LEAST effective CQC weapon in game, its less effective then certain rifles and assault rifles that deal great damage at mid and long range as well.

Alternative to giving con ppsh survivability buff post upgrade, you can always buff the dps of ppsh themselves, so they actually kill stuff once they are on top of it, because with current DPS, they certainly don't.


I think your exaggerating. Ass Gren MP40's do a grand total of 1 more DPS at close range. The solution to the SMG woes of these units (since basically only Assault Engineers and Shocks are worth getting) would be to make SMG profiles more similar to the Assault Rifle profile of the StG44.

As said earlier; the upgrade should probably also give you a lot more of them (like 4-5).
30 Aug 2015, 18:36 PM
#44
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1



I think your exaggerating. Ass Gren MP40's do a grand total of 1 more DPS at close range.

Yeah, but there's 5 AGs so the DPS difference in practice will be more significant.

Not that AGs are amazing...
30 Aug 2015, 19:19 PM
#45
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post30 Aug 2015, 18:36 PMVuther

Yeah, but there's 5 AGs so the DPS difference in practice will be more significant.

Not that AGs are amazing...


He was simply stating that Cons PPsh can't kill things at close range, I merely stated that this was an over-exaggeration. Also SMG's typically tend to drain health more often than they model snipe because they don't focus fire.
30 Aug 2015, 20:28 PM
#46
avatar of RMMLz

Posts: 1802 | Subs: 1

What if, after the upgrade they change Oorah so it also give a received accuracy buff and damage output for a duration (Something like the Oorah in campaign)
30 Aug 2015, 20:38 PM
#47
avatar of turbotortoise

Posts: 1283 | Subs: 4

jump backJump back to quoted post30 Aug 2015, 06:03 AMJaedrik

Not at all.
In fact, opportunity cost is the sum of everything that could have been done otherwise with the munitions.
That it is so common place does not diminish its significance.
Resource management is an integral part of this game.
One might say it adds depth.


hurrah!! the local proprietor of austrian school rears its head once more! ^_^
30 Aug 2015, 21:10 PM
#48
avatar of OuTLaWSTaR
Donator 11

Posts: 453

So you want basic infantry to wreck up close and long range... No
30 Aug 2015, 21:15 PM
#49
avatar of The_rEd_bEar

Posts: 760

So you want basic infantry to wreck up close and long range... No
cons rekt at long range? Holy shit what patch do you have?
30 Aug 2015, 21:16 PM
#50
avatar of Mr. Someguy

Posts: 4928

So you want basic infantry to wreck up close and long range... No

I did not say that at all, I said I didn't want them to reduce DPS outside it's optimal range, like literally every other small arms upgrade doesn't.


cons rekt at long range? Holy shit what patch do you have?

+1
30 Aug 2015, 21:46 PM
#51
avatar of BeefSurge

Posts: 1891

I think that every squad member should get the ppsh, upgrade cost 75.
31 Aug 2015, 08:02 AM
#52
avatar of vietnamabc

Posts: 1063



That would make Conscripts the second most durable assault infantry in the game, that's a little bit too much. It's superior to Assault Engineers, Assault Grenadiers, Assault Guards, Paratroopers, Cavalry Riflemen, Rangers, and Urban Assault Light Infantry, in other words every other SMG Assault unit in the game except Shock Troops.

-Anyway-

As some other people mentioned, it would also be nice if the PPSh was made a global upgrade a-la BAR from CoH1. A global PPSh upgrade could boost close range DPS and retain long range DPS, which isn't great but you wouldn't want to lose it. As someone suggested in the shout box earlier, the doctrine PPSh could then be replaced with an SVT Upgrade which would act somewhat like a G43, though perhaps not as potent.

Yeah global PPsh upgrade, with the ability to switch between PPsh/Rifle like Sturmpio and maybe Cons can do something in late game rather than throw AT-nade and retreat.
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