He's referring to the fact that Soviets, in all of their Doctrines, do not have a single off-map artillery strike (incendiary doesn't count). Whereas Wehrmacht have 3 different types in half their Commanders plus Close The Pocket which is the strongest in the game, and OKW have Assault Artillery and and Salvage Artillery, which bring in incredible volumes of artillery fire.
Despite this, massive volumes of artillery was more of a Soviet thing than a German thing, yet they do not get them at all. He may also be referring to the fact that they also get inferior units, but do not get the superior numbers that gave them an advantage IRL as well.
Well, I think Relic made this game while listening to propaganda from Goebbels.
Making them cheaper doesn't do solve anything. Your 4 rifle squads all equipped with 2 BARs each still won't do jack crap. A cheaper BAR just means it's easier to replace if you're losing squads over and over.
They need to be buffed to perform at least with the FG42. They also need to let Riflesquads have an option to upgrade to BARs after unlocking it like every single other squad in this game. It's stupid that you have to waste your time going back to base to get upgrades when NO OTHER FACTION in this game has to do that. I mean, you get fucking grenades when you upgrade grenades and they're 500% more effective than those stupid BARs. No need to run all the way back to base to grab some god damn grenades and ruin your entire flank.
I would rather see a buff. Price reduction of the m1916 LMG(To 60 again) and a buff for the zook and BAR.
Probably even the smoke rifle grenade could be done faster(also the AT rifle grenade).