I have huge input lags (> 1 seconds) since the patch. But online during online play. Offline works fine. Game runs stable at 70 FPS, but my units receive their orders with a delay up to 2 seconds. It nearly unplayable now. Internet connection works fine, ping is ok and no packet loss.
Has anybody else the same problem or know a fix.
Remove PAK43, it completely useless if the enemy has offmap arty or anything which is a bit hotter than bath water. The most common soviet commander has instant hard counter. And it is faster decrewed than a motorcycle oil-covered road. Mhhhh, or maybe just let it in the game, deal with it and stop whining? Your choice.
I don't have a problem with a strong AI-tank, I have a problem with an ways to hard overperforming anti-infantry-tank, wiping anything which doesn't hide behinde 30mm Panzerstahl.
Your arguments are actually pretty weak.
1. (Double)Bren is better the LMG42. Ostheer also has no elite infantry, so should we make the Ostwind OP?
2. Ok, should we compensate every "weak" unit with an overperforming one?
3. As I have said, I have no problem with a viable Centaur. (besides that: why not counter AT-Inf with AI-Inf?
4. Aha.
5. The counter to the hardcounter is also easy accessible.