The majority of the counters to buildings do not come out soon enough to make a difference in the early game where buildings have the most impact. Building a mortar squad is a death-sentence for map control since you don't have a front-line to protect them. Flamer half-track comes out far too late as well. The only "counter" that comes out early enough is the pios which are too prone to blowing up in flames from a shot to the fuel tank.
The point is to find a way for my basic units, riflemen and MG teams as well as snipers, to not perform so poorly against garrisoned squads.
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