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VindicareX
XP: 9,971,204
Prestige: 1 Prestige Star
Major Third Class 2 (83)
Major Third Class
1v1 Ranked
  • Mode
    Rank
    W
    L
    %
    Total
    Streak
    Drops
    Disputes
  • U.S. Forces 1vs1
    18
    28
    9
    .757
    37
    + 3
    0
    1
    id:
  • Oberkommando West 1vs1
    1
    Gold Star
    84
    15
    .848
    99
    + 13
    0
    0
    id:
  • Soviets 1vs1
    4
    245
    64
    .793
    309
    + 2
    6
    15
    id:
  • Ostheer 1vs1
    4
    428
    154
    .735
    582
    + 7
    2
    15
    id:
2p AT with DaDokisinX
  • Mode
    Rank
    W
    L
    %
    Total
    Streak
    Drops
    Disputes
  • Allies
    33
    105
    17
    .861
    122
    + 27
    0
    11
    id:
  • Axis
    84
    68
    9
    .883
    77
    + 6
    0
    6
    id:
Best Ranked with Random Mates
  • Mode
    Rank
    W
    L
    %
    Total
    Streak
    Drops
    Disputes
  • Ostheer 2vs2
    402
    126
    19
    .869
    145
    + 5
    1
    12
    id:
  • Soviets 2vs2
    647
    80
    20
    .800
    100
    + 14
    0
    4
    id:
Most Played Faction/Mode:
Ostheer 1v1 Ranked
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Event in Progress

SHOUT IT OUT!

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wooof: playing an intense game there i see
Today, 05:17 AM
Mr. Someguy: I just noticed the weirdest thing. Panzergrenadiers and Sturmpioneers use different models for the StG 44. PG's use CoH1's model with a broken texture, Sturms have their own high quality model and texture.
Today, 04:08 AM
What Doth Life?!: Which is why Jeeps are paired so nicely with Lt. or Cpt. with their special weapons,
Today, 03:55 AM
Mr. Someguy: @taxman66 Yes, because only 4 Riflemen shoot from the jeep as opposed to 5 on foot. Otherwise I think it's the same.
Today, 03:39 AM
Low0dds: hopefully
Today, 02:47 AM
SgtSammich: SNF casting this sunday?
Today, 02:40 AM
taxman66: Do rifles in jeep have lower dps than on foot at the same distance?
Today, 02:22 AM
Lichtbringer: back to capping.
Yesterday, 23:11 PM
Lichtbringer: I found that kiting shocks works kinda Ok, just keep in mind: start kiting BEFORE they are in damage range, and have a second squad shoot at them while another kites them. Or with only one squad you can annoy them during capping, run away, annoy if they go
Yesterday, 23:10 PM

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