lastly, like i fucking said, watch the bloody replay and tell me if i blobbed or that stuka is just a surgical strike that wipes squad every 1.5mins. stop fucking assuming that i blobbed.
did watch it.
i wont put time stamps here, but rather assign numbers to the barrages.
first barrage (around 10-11 min): instant retreat the moment it was fired. if the okw player actually laid his rockets properly down on the retreat path it would have been way worse. i mentioned this before. autoretreating 3-4 units makes it quite easy for the barrage to hit something. as does a priest firing at the base building after a full retreat...
second: you know theres a stuka on the field. you know when its last barrage was fired. why stick to buildings? especially two so close together.im not saying to abandon all buildings forever, but when barrage is off CD you should be very careful
third: 3 models lost. lucky mortar shell killing the remaining 3 maxim crewmen
fourth: minor losses altough the shocks are right in the center of the barrage
fifth: total miss
sixth: game over. killing some pinned shocks. doesnt really count
so all in all that stuka scored 26 kills (not counting those shocks at the end). 12 of those were the building wipes (which imo were quite avoidable). out of the remaining 14 kills, 1 was an actual squad wipe (the cons insta retreating at the sound of the barage being fired). i really dont see how a 400mp 100fuel 1.5 min cd unit isnt supposed to at least be able to pull something like that off, sorry