the soviet player could have tried a little harder with that one squad, but look at how much fire the mg squad took and still did not die or have to retreat. That is the problem.
I agree, mg's, mortars etc take way to long to kill, but thats problem for Grens trying to de-crew maxim or mortar as well. Infact, I think the game is designed to help new players get into it by not punishing mistakes quickly like old COH did.
All I am saying Soviet player didn't do fantastic micro against some noob and still lost, like OP suggests.
Soviet player would have got that Mg42 to retreat or kill it if he didn't mess up with flame taking forever to realize that it is about to get pinned and throwing molotov on mg42 thats 3/4 through packing up alredy......
Sorry, but for me that is Soviet player mistakes. German guy wasnt even sufficently worried to stop making his bunker
P.S. In VCOH mg would die, but also would all those pinned units on road taking so much mg fire