Played against Budwise with the penal tactic, they are the only ones that can do something. I tried but after 30 minutes he had 2 tigers, while the only thing I could pop was t-34 and 1-2 at guns.
I am not a great player but I did my best, the MP loses from soviet side are double to the ostheer.
This is hilarious.
I did bad moves alright. But he made mistakes too, although I think he didn`t really care about the loses.
After that I decided to go con + maxim opener against ass grens. Its just hilarious as the only thing you can do is oorah and run away. My maxim was going like crazy from one side to another. And although I had more map control he still managed to pop 2 P4`s while I wasn`t even close to getting at least 1.
But I decided to give more tries to the soviets, maybe I am doing something wrong.
If I see an ass gren I run away, if I see a gren I run away if I have only 1 cons and no support.
Like you said in the shout box. "penal tactics can hold more that cons tactic, but still its just delaying the inevitable"
If I see agrens hit the feel, I just get a m3 with a flamethrower inside of it. Though it isn't effective since the paper is armor, it still works at times.
makes sense.. but when you molotov in closecombat, making grenadiers move they lose out on their dps and lose the fight. Atleast thats how it worked out in my games today.
Depends, it is very very very easy to notice a molotov. The only time if I get molotov is if I'm using a support weapon just because I don't have time to move. Only thing a molotov is good for against infantry is denial of cover, but cons will still lose if they deny grens cover.
It may be unbalanced, hard to know AFTER 2 DAYS!!! saying "Its impossible" doesnt suprise me.. coh2 isnt famous for its skilled community..
It isn't impossible. It is hard as hell now while Germans are easy mode. But if it is a match of 2 skilled players. The German will stomp the soviet. Just look at the Shout box and see what high skilled players are saying...
what kind of grens are faster than oorah conscripts? I didnt mean charge from max distance on open field...
It's not their speed, it's the fact that scripts lose significant dps when they ohhrah because some of them aren't shooting and they are on the run. I know you didn't but another thing you don't realize is if cons go around a corner and get in close quarters, they will still lose at cqc. Relic obviously didn't intend this but poor design caused this. I'm going to quote a post from Jinseul.
From Jinseul, the dog:
"It's hard for me to estimate who's going to be the winner in each engagement when units just hop around like mad every time they get shot at.
statistically Cons should have beat Grens at close combat 2.86 Mosinagants * 6 cons = 17.16 dps. It should take 18.6 seconds to take out one 320 hp Grenadier squad.
Grenadiers 5.86 Kar98k * 4 Grenadiers = 22.72 dps. It should take 21.12 seconds to beat a 480 hp Conscript Squad.
This is at point blank range, but to look at other values.
So it looks like the Conscripts are supposed to beat Grenadiers below the range of 20. However, because units hope around being shot at and that units take more then 2 seconds to shoot after moving it doesn't really matter."
I think soviet early game is fine, just use conscripts as rifleman in vcoh... ITS RIFLEMEN WITH OORAH!!!
You can easily get in closecombat with oorah and conscripts win grenadier in closecombat now.. and if grenadier have LMG just molotov to keep them moving and you will win the fight, noneed to bring 2 cons for 1 gren
If they use assgrens just use ppsh cons, they win the fight if assgrens charge.
Scripts aren't like riflemen, not at all. Give us Bars that can suppress for 20 munitions. Oh wait no that ability was ridiculous. Penals now fulfill that role.
"You can easily get into close combat with oorah." I'm sorry who have you been playing against because the grens can simply move back and transition into another piece of cover like they're supposed to. By the time you charge in there like an idiot without cover, you will lose members of your squad and have low dps. That method is ineffective. There are better ways to combat grens, all your doing is giving grenadiers easy vet. LMG kills to much cons fast to the point that it is idiotic if you dont retreat and throw a molotov instead, but lmg comes significantly later so I really don't mind it.
As well with you're argument, bring 2 cons against 1 gren. That's fine and it's always been like that but really you shouldn't bring a spare con rather a vehicle or support weapon. Conspam is pointless and an idiotic thing to do now. Penals are now the backbone of the Soviet army, which to be honest, I like that. I wish they added a jeep and a motorcycle in this game to support my very early units. I miss the effect that if you bring in a motorcycle, it changed the course of the first engagement.
Changes need to be made, sure, but this isn't the apocalypse for soviet players and is definitely no worse than 1cp shock troops German players had to endure.
1 cp shock troopers were bad but no where as bad as windustry when it first released. 1 CP shocks weren't bad in 1 vs 1 matches but in 2 vs 2 it was awful.
Now look, all of you guys can say adapt and learn to play, but if you honestly think the game is balanced even when the balance developers admitted that it's unbalanced, you're delusional and naive.
This is why no one takes this forum seriously and remains irrelevant. It's just filled with people who only play one faction and whines about the other. They say learn to play as a faction even though they never touch the other faction.
The same crap happened during the beta. Certain Danish moderators on the sega forum began removing threads when ever a tester stated constructive criticism about certain tanks. (When Panthers had same HP and frontal armor as the tiger)
I'm going to be honest though. Yes, though I agree that majority of people who complain here aren't using proper cover and continue to use the same tactics. They're right about one thing, this patch highly favors the germans. Either way, I can just use 1 to 2 units and not even try. It has came to the situation where I could just half-*** my micro and watch tv on the other monitor, while my opponent attempts to combat me. The whole new cover and damage profile favors germans.
Just watch high skilled players stream and you will understand if you're open minded.
Though this game is heading into the right direction for once. In higher ranked coh2 gameplay, the game is basically unplayable and one sided.
Also, ps. Wiking, you should be the last person saying l2p, you mortar your own units, don't get minesweepers when you see a bunch of mines, badly support your units, and just overall a bad player. I say this since all you do is come here and tell people to l2p when an Medium AI is better than you.