I'm not sure what question you are asking Sluzbenik.
The new OKW and US forces commanders; commanders like Rifle Company, Mechanized Company, Fortification Doctrine, Scavenge Doctrine, etc. are not for sale currently.
Will the commanders who are on rotation go on sale? Each rotation? I have no idea. We'll have to see.
edit:
It's interesting to me that they say that the "Free Commander Rotation" is temporary. Are they referring to the current rotation? Are they referring to the entire system? Will they rotate commanders for a few months and then shut the entire thing down? I must admit I am a little confused about this new feature.
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Post History of Corp.Shephard
Thread: Relic trying to save War Spoil with Free Commander Rotation16 Jul 2014, 13:34 PM
In: Lobby |
Thread: I feel betrayed from RELIC (War Spoils and com. rotation)16 Jul 2014, 13:18 PM
Let me ask you something. Have you ever payed for an early access game? Have you bought a collector edition for early access to a game's beta? These sort of deals let you pay for content and then other people get access to that content inevitably too. Do you think that is naturally explotatitve? I would look at it that way. You payed into a system for early access to content. Reliable access to content. Other players may never get a commander. They may only get those commanders once a year. You have them always. I think there's still value for those purchases. I will admit though. The "pay for a beta" analogy is a little messed up even. When you pay for a beta you know people will get access to the same content inevitably. Commanders were not like that. We never knew for sure if they would ever be anything but a paid product. I can sympathize with that aspect. Still, I think the value of these purchases remains. In: Lobby |
Thread: Relic trying to save War Spoil with Free Commander Rotation16 Jul 2014, 13:05 PM
Have you played enough to get the Premimum US and OKW commanders? Those will be available in the rotation inevitably as well. This particular rotation will mean nothing for you but future ones could. When new content and commanders come out like the Soviet Tank Hunter doctrine you may get access to that Commander for free when it goes on rotation or if you get lucky through War Spoils. If you look into the future this will benefit you as well. If you bought that content then it will be accessible to you no matter what or when. If you play this game very often (sounds like you do) then you will get your moneys worth if you haven't already. It's honestly shocking to me to see how much backlash this is getting. Will this be the end of "reforms" to the War Spoils system? Who can say? I don't think so. We may see things like improved drop rates. We may see a trading system. We may see a crafting system. We may see a trade-in system for duplicates. I think any of these could prove valuable. I see this as a tangental improvement that is pretty cool. It's fine to say "War Spoils should be better" but objectively I believe the Commander Rotation is an improvement. I think it will be very interesting when new commanders that no one has access to will go on that rotation. A meta-game will evolve around the new content sponateously. If ever US player had access to the Mechanized Company tomorrow that would shake things up signficantly. That potential sounds pretty interesting to me! In: Lobby |
Thread: July 15th patch?15 Jul 2014, 19:58 PM
"We realized Germans still can lose sometimes, especially in the lower brackets, so we made german infantry even more lol. With this, we hope to draw more people from our new target group to the game: The mentally challenged. In CoH2 everyone can be a winner, provided they play germans." Every change in this patch that pertains to German infantry makes them weaker. I suppose it was difficult to read the patch notes with such a huge chip on your shoulder though so I can understand your mistake. In: Lobby |
Thread: How to counter this Soviet strat?15 Jul 2014, 11:16 AM
Once I saw Penals, I expected a clown car and went Mechanized for a Puma, but the clown car never came. Hindsight being 20/20...I would have gone medic truck first. So my Puma was pretty much useless, but at least my kubel was still able to do some work. Puma is quite good against infantry that can't fight back such as Penal squads. The key is to ram them with the vehicle and stay at point-blank range. The Puma's turret mounted machine gun is actually quite deadly at close range. Stay at that range and you can force enemies back. Chase them at extremely close range and you can kill them off. Just be careful of being too aggressive with your Puma against Soviets. Few conscripts means few AT grenades but chasing the enemy into Soviet territory can spell disaster. Guards and Mines are still an ever present threat. I will mirror what other people have said. The key to beating this sort of strategy is concentrated long range firepower. Obersoldaten with fodder to protect them will do well. Panzerfusiliers will do well. The Panzer II 'Luchs' will do well if you get it early and depending on the enemy's tactics. If he saves up for T-34/85 spam then you'll have time to get value out of the Luchs and you can cloak it when the enemy tanks arrive If he just goes plain Tier 3 then you probably won't get enough out of a Panzer II before a T-34 arrives. Guards are a danger to the Panzer II but it is fast and tough enough to avoid them. Weigh your options carefully. In: OKW Strategies |
Thread: Veteran Riflemen Company15 Jul 2014, 11:03 AM
On the topic of Veteran Riflemen, from what I understand it's just a random chance. It is possible to get Riflemen who may not even be Vet1 and it is possible to get Riflemen who are already Vet2. The chance is weighted in a manner that makes the extremes less likely. Rifle Company does seem pretty good right now. |
Thread: July 15th patch?15 Jul 2014, 08:44 AM
Ho-hah. It says it right there at the top that the changes are linked to price changes. To give people a vague idea: Panzerfusiliers were cheap fodder units but got more expensive and powerful. Their experience pools are likely too shallow and they level up too fast. Paratroopers were more expensive but got cheaper. They're more ambigious though. Part of their cost is the "drop in" cost. The actual unit costs 336 manpower (they cost 28 to reinforce and have six members). Was the price change linked to their ability to drop in anywhere or did it have an effect on the unit's cost? Does the unit's reinforcement cost have a connection to their experience levels? Who can say. They might level up faster as their cost went down. Volks will likely feel very similiar to how they were before. They used to cost 230 but now cost 240. There's no certainity of any of this though. Perhaps one of these units was updated when their costs changed but updated incorrectly and now they're changing them again. Time will tell. In: Lobby |
Thread: July 15th patch?15 Jul 2014, 08:34 AM
The notes seem kinda incomplete. Hopefully they will get fleshed out a little more. In particular, how is the veterancy being adjusted? This is meager speculation but all of these units recieved price changes in the alpha. A unit's veterancy is linked to the cost of the unit. The more expensive the unit the more experience it needs to level up. It is possible that the experience levels didn't change with the cost changes. In: Lobby |
Thread: CieZ's Captain Opener10 Jul 2014, 01:44 AM
I've long been a proponent of fast Captain play. This looks solid. Your build seems more appropriate build for the current meta. Do you ever mix the Stuart into your build? Captain first builds can do quite well against the campy sides (Ostheer/OKW-Medical-Truck) too if you manage to pick up a Pack Howitzer but I will admit in 1v1s it's real dicey. Probably best to accelerate to M8A1s which are far more useful. |
Thread: "L2Play!" - Ok, can someone help me do that10 Jul 2014, 00:36 AM
Just to remark though; While I think the value of indirect fire for US forces is high I don't necessarily suggest the Mortar Halftrack or the Priest. I just don't like them. They're sort of weak. I would rather have a Pack Howitzer and two M8A1s respectively. Not the same prices really but not too far off either. Give them a shot if you like. In: Strategy Desk |
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