We have word that it's being worked on. It won't be part of release, but it's part of the post-release "road map."
What exactly is being worked on? We have been given no specifics whatsoever by Relic. If the game isn't being promoted as to having certain competitive features, what would be the point of adding any at some point post-launch?
Here you go, I seriously recommend Skeleton King since he only has 1 targeted skill you can easily control, and his ultimate allows him to reincarnate.
Thanks bud. I'll give Skeleton King a try and I hope someday I'll be good enough to grab Antimage as he just looks awesome to play.
I have the game installed and have been watching a few streams for some time, but I have no previous MOBA experience whatsoever and that makes it hard for me to win even when playing against the AI. Also there are just so many damn characters that I have no clue who'd be a good choice to start with. I also have a very competitive mindset so I wouldn't like to jump straight to online play and have my team put up with my stupidity.
Could anyone perhaps direct me towards some basic noob-friendly guides for the game?
I thought that was made clear in my post... The Beta build was months behind what Relic were testing in-house. And in all honesty, barring some performance and ui improvements, there really wasn't a difference between beta and alpha.
Please explain why they would show off an inferior version of their game to the world then... The closed beta "build" got a lot of attention once the NDA was lifted.