buffing the jackson's hp was the wrong buff.
How much HP does the Jackson have?
The sherman is just not a viable option anymore. I think it’s an ok tank with very good anti inf performance, passable at performance and useful smoke, but it almost seems like a waste to make them since they just get bullied by almost anything that can damage it by the time you get access to it. Sherman armor is also pretty weak when compared to what it has to go up against in terms of axis penetration power. What I mean is that even though it has armor values similar to the ost p4 without skirts (IIRC) the panzershreck and pak have higher penetration values than the zook and m1 57mm and will penetrate very reliably, where the latter two have a decent chance to bounce on mediums occasionally (enough to make a difference).
Yeah if m10 was in captain you’d either have to neuter it to hell or it’d just be hilariously op. New meta would be captain and a rushed m10 followed by another 1-3 m10s with paras or rangers and ending the game at like 12 minutes before they even have mediums, and all axis lights would be basically hardcountered.
One solution for the regular Sherman, is the Sherman(76) from the Mechanized Company. They can do it non-doctrinal.
As for the M10, they can also adjust Captain's price by increasing it. I guess that it will balance the tech timing, so that Axis can have a proper counter to it. |
I see alot of losses (manpower) from double USF, it feeds too much vet lol
Imagine those manpower losses x4 when you play with 4 USF in 4v4 maps xD |
The point that most factions have multiple anti vehicle vehicles themselves is important to the whole TD vs TD and TD vs tanks dynamic. If any Axis armored unit hard counters the only US TD then US is screwed in the late game.
However, there is a solution.
Make the M10 non doctrinal and available to the Captian. The M10 then can be made into the medium tank killer and the M36 Jackson can be made into a dedicated heavy killer. This would result in a dynamic similar to the SU-76 vs SU-85 that Soviets have. Of course it has to be done carefully or else you end up with too much overlap or one being OP like how the SU-76 used to be.
US could use a large change to their teching structure. I will be posting a thread on how I believe it could be reworked in the future.
This will be very op. M10 is already very cheap, and fielding it very early will heavily counter all Axis vehicles that will be out at that time. Unless you also mean that they will adjust the price, since players will only need 150 fuel total to field one (60 for Captain and 90 for the tank itself). And we all know that as USF, you can skip Lieutenant, and go straight for Captain. |
Gotta disagree with this one here.
Soviets are the best right now for 2v2, ever since Firefly nerf it's better to have jacksons behind t-43's.
Or double soviets.
USF is good too in 2v2, it just depends on skill. I play with my friends and we are always go as USF/UKF or USF/USSR. We obviously don't win every game, but we try our best. It also depends on how much you communicate with your teammate. |
Wait till you play 4v4 and get 3 US teammates (4 total). This is where the game gets crazy. |
Please provide real arguements on why you think FF and Jackson TDs are balanced and should not be nerfed.
They are both fragile, although they 100% penetrate Axis heavy armor. Jackson is USF's only answer to heavy tanks, although you can also spam a ton of M10s and run enemies over, encircle a heavy and kill it. Even Pershing is not that good against tanks and i don't see many people choosing it. Jackson will get an adjustment on popcap, sight range and firing range, but it will still be ok. |
It's doctrinal, it costs alot and it's too slow.
But it compensates the high cost with efficiency. |
How about the following tank?
Jagdtiger Panzerjäger Tiger Ausf. B |
You can't suppress enemy troops with REs, especially when they are armed with their default weapons. I recently saw VonIvan doing it against OKW, and he was like "omg, the meme is real". Volley fire is effective (it's questionable) when REs are armed with LMG or BAR. |
When i launch the game, i can hear background sound and cinematics sound but i can't see the main menu (the aerial picture which has Company of Heroes 2 on it, still remains. Any advice on how to fix this? |