I think buildings in general should be able to have camoflage netting added for a muni price. So they just don't get barraged to death via flares + off map art.
Forward observers is a bit of a waste when you have cloaked pathfinders that already have a pretty big range of sight & are cloaked.
In theme with this Doc I think an early airdropped MG team would help immensely.
I like the pathfinders but I think the loss of one squad member & no crits & no scoped rifles is a bit of a rip off. The art barrage is a bit pricy too.
The combat drop is good but costs too much & comes a it too late to be effective. Why waste 900 MP on infantry when by that time you should be planning to roll out a tank?
The over nerf on the canister shot is shocking- fired into a SP blob last night & killed only 2 models. Weak.
If you can ever capture a schreck with a pathfinder unit the results can be very satisfying. The ability to cloak & do AT damage from fairly long range plus spot for other units is pretty hard to counter.
Desert Yellow
Primarily used from 1939 until 1943; this basic shade was used on vehicles in service in the Middle East and North Africa. It was often used in combination with other shades when creating disruptive patterns.
Counter Scheme
Composed of disruptive diagonal lines painted across the vehicle in a spliter pattern. The blue-ish hue was actually silver grey paint faded from the desert sun.
Lots of Desert cues here. Hoping relic releases an ANZAC commander for the british forces if they do drop an Afrika campaign.