Thank you both for your replies
I was wondering a few more things - now post june 21 patch -> is it correct that the t34-76 MG are much improved against infantry, but the t34-85 mg are not improved against infantry? So this means that whilst the panther is like a pnz4 only with more armor, health, penetration and slower reload time. The t-34-85 is like the panther from coh1 in that it is good against tanks but not so great against infantry? Or have I mis-understood the patch changes.
The stug3 is great at penetrating all classess of vehicles, does it do a great job of sniping infantry like it did in coh1?
I quite like your idea of choosing a guardsman commander if you are doing poorly or struggling for fuel, this is something I will follow as it makes alot of sense and fits in with my game experience as well. I was wondering have the PTRS post patch been reduced in the amount of damage they deal against infantry tartgets or is their negligible difference ?
Now that t-35 mines no longer inflict engine damage, should we be re-evaluating how we use them or think of them as anti-infantry only mines? I guess i am not 100% sure of their role post patch as previously i was using them to smash blobs and destroy vehicle engines to my zis 3 or tanks could finish off enemy tanks easier.
A few micro questions:
What health level do you tend to pull back your tanks for repair as russians and germans - is it 50% health for russians and 30% health or germans or do you tend to pull both back at around 60% health? If your using panzer tactician do you tend to pop smoke and pull out for repairs at around 30% health or only in times of emergency?
Does coh2 have the same dynamic where like in coh1 if you click 3 times quickly right in front of a vehicle or infantry squad it will make the unit move faster?
When clicking to move a unit in a direction does it matter if we click once or 50 times in order to change its movement pathway. Or if we click more than once does it slow down a units movement as it pauses to re-calculate its movement?
When you click to attack a specific enemy unit, is it best to click that unit only once or multiple times? If you click the unit multiple times does it delay your own units attacks or delay reload against that unit?
Sorry for all the questions, these are just things I have been wondering about and unable to find a trustworthy answer to yet