Found it in the ebps/entity_blueprint_ext section.
The explanation included is
"Enter -1 to use sim bounding box. Otherwise, use 0.5, 1.5, 2.5, or 3.5. These values are doubled, since valid pathfinding sizes are 1, 3, 5, and 7."
What does it actually mean? Anybody knows it?
Also, how do we add attack ground on units? I want to add it to the 222.
Thanks
Precise size
29 Aug 2015, 02:55 AM
#1
Posts: 1963 | Subs: 1
29 Aug 2015, 04:04 AM
#2
Posts: 756 | Subs: 8
behavior of the weapon, look for attack ground.
29 Aug 2015, 04:24 AM
#3
Posts: 1963 | Subs: 1
behavior of the weapon, look for attack ground.Thanks!
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