Found it in the ebps/entity_blueprint_ext section.
The explanation included is
"Enter -1 to use sim bounding box. Otherwise, use 0.5, 1.5, 2.5, or 3.5. These values are doubled, since valid pathfinding sizes are 1, 3, 5, and 7."
What does it actually mean? Anybody knows it?
Also, how do we add attack ground on units? I want to add it to the 222.
Thanks
Precise size
29 Aug 2015, 02:55 AM
#1
Posts: 1963 | Subs: 1
29 Aug 2015, 04:04 AM
#2
Posts: 756 | Subs: 8
behavior of the weapon, look for attack ground.
29 Aug 2015, 04:24 AM
#3
Posts: 1963 | Subs: 1
behavior of the weapon, look for attack ground.Thanks!
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
47 | |||||
22 | |||||
758 | |||||
4 | |||||
2 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.26337.877+8
- 2.928556.625+8
- 3.271110.711+9
- 4.249134.650+2
- 5.507216.701+19
- 6.248150.623+9
- 7.19165.746+4
- 8.14138.788+16
- 9.620410.602+1
- 10.15759.727+1
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
6
Download
699
Board Info
537 users are online:
1 member and 536 guests
mmp
mmp
22 posts in the last 24h
52 posts in the last week
105 posts in the last month
52 posts in the last week
105 posts in the last month
Registered members: 44659
Welcome our newest member, Yourcounselling
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Yourcounselling
Most online: 2043 users on 29 Oct 2023, 01:04 AM