What do you guys think of the M8A1,Pack howitzer and ISG?
Posts: 46
Permanently BannedPosts: 1702
Pak howi and Leig are too expensive for what they do.
Posts: 2693 | Subs: 1
Pak Howi needs to have the crew bug fixed so reinforcing gets the 50% discount like every other unit in the game. Otherwise it is fine.
LeIG is slightly too expensive for what it does now.
Posts: 1617
M8A1 is balanced
Pak howi and Leig are too expensive for what they do.
+1, Summed up!
Posts: 97
i dont like units like this
Posts: 1116 | Subs: 1
Permanently BannedPosts: 276
That voice just keeps getting louder when I see my opponent shoving his blob towards my troops...
Then my wife reminds me of my pills- oh well
Posts: 154
Posts: 46
Permanently BannedM8A1 is fine.Yeah that bug is pretty stupid
Pak Howi needs to have the crew bug fixed so reinforcing gets the 50% discount like every other unit in the game. Otherwise it is fine.
LeIG is slightly too expensive for what it does now.
Posts: 46
Permanently BannedWhen i see the "performance" of the "leichte infanteriegeschütz" I can´t ignore that mysterious voice saying " Where is my nebelwerfer? WHERE IS IT???"...I'd prefer the nebel too to be fair.Both in playing the OKW and in fighting it.With the nebel you have to dodge once every minute or so,with the LeIG it's a constant battle to not get instapinned and/or wiped every 5 seconds
That voice just keeps getting louder when I see my opponent shoving his blob towards my troops...
Then my wife reminds me of my pills- oh well
Posts: 4951 | Subs: 1
Anyone have the stats for the LeIG vs Pack howitzer? Out of all the games I've tried to make the pack howitzer work I think the LeIG far out performs it.
Auto attack
ISG:
Penetration:
75.0/75.0/75.0
Scatter angle:
7.5
Scatter distance:
12.0
AoE radius:
4.0
AoE far:
3.0
AoE mid:
2.0
AoE near:
1.0
Pack:
Scatter angle:
9.0
Scatter distance:
14.0
AoE radius:
6.0
AoE far:
4.5
AoE mid:
3.0
AoE near:
1.5
Barrages:
ISG:
Scatter angle:
6.0
Scatter distance:
9.0
AoE radius:
4.0
AoE far:
3.0
AoE mid:
2.0
AoE near:
1.0
Pack:
Scatter angle:
9.0
Scatter distance:
14.0
AoE radius:
6.0
AoE far:
4.5
AoE mid:
3.0
AoE near:
1.5
The AoE on the Pack is a lot larger, meaning when it hit's it hits hard and does a lot of AoE suppression. The LeiG's really tiny AoE allows you to hit right next to squads and do barely any damage or suppression due to the fact both only do 80 damage.
Posts: 2396 | Subs: 1
Posts: 600
Pak needs a cost decrease
M8A1 needs to be less accurate when fireing directly.
Posts: 1740
I could also be totally wrong, just my feelings.
Posts: 4951 | Subs: 1
Maybe I am a bit salty, but everytime I play against a M8A1 I get the feeling that it literally snipes even retreating units. One man left retreating to your base? The M8A1 will get it 80% of the time.
I could also be totally wrong, just my feelings.
It's most effective (as is the ISG) when shooting at damaged squads, but due to the Pack's larger AoE it's more likely to kill stuff at higher healths since both guns do exactly 80 damage (the health of every infantry unit in the game).
Posts: 600
Maybe I am a bit salty, but everytime I play against a M8A1 I get the feeling that it literally snipes even retreating units. One man left retreating to your base? The M8A1 will get it 80% of the time.
I could also be totally wrong, just my feelings.
Youre not wrong....
I lose more squads to the scott than i do 120mm mortars.
Posts: 600
It's most effective (as is the ISG) when shooting at damaged squads, but due to the Pack's larger AoE it's more likely to kill stuff at higher healths since both guns do exactly 80 damage (the health of every infantry unit in the game).
Yeah...
Axis most common squad size average - 4
Allied squad size average - 5-6
So lets give allied indirect fire bigger Aoe... + democharges.
Sometimes the theory this game was designed questions belief. Seems more to me they type random numbers in weapon values, throw it at the community and see what happens, intending to fix things with patches.
Posts: 17914 | Subs: 8
It's most effective (as is the ISG) when shooting at damaged squads, but due to the Pack's larger AoE it's more likely to kill stuff at higher healths since both guns do exactly 80 damage (the health of every infantry unit in the game).
Actually, you're completely wrong(surprise surprise here).
ISG is most effective at shooting ANY squad size or spread, because it suppresses them. It also have longer range in general, meaning when both shoot target at 60 range, ISG is even more accurate.
Pack howis larger AoE means not much when it rarely hits anything because of much higher scatter values, it might wipe now and then, but its rarity(IS-2 vs Tiger AI anyone?).
Neither of them really wipes anything, but it takes a single model hit from both to win an engagement due to suppression and ISG is much more likely to score a hit, therefore its superior support unit.
Posts: 4951 | Subs: 1
Actually, you're completely wrong(surprise surprise here).
ISG is most effective at shooting ANY squad size or spread, because it suppresses them. It also have longer range in general, meaning when both shoot target at 60 range, ISG is even more accurate.
Pack howis larger AoE means not much when it rarely hits anything because of much higher scatter values, it might wipe now and then, but its rarity(IS-2 vs Tiger AI anyone?).
Neither of them really wipes anything, but it takes a single model hit from both to win an engagement due to suppression and ISG is much more likely to score a hit, therefore its superior support unit.
Uh, they both do suppression. And the Pack has a larger AoE meaning that it is more likely to clip a squad and do suppression. The low damage compared with the low AoE on the ISG means that doing suppression or damage is literally direct hit or miss.
I would rather have a Pack Howi (which has better vet), than an ISG. But both are most effective counter-intuitively at close range
Posts: 2396 | Subs: 1
Actually, you're completely wrong(surprise surprise here).
ISG is most effective at shooting ANY squad size or spread, because it suppresses them. It also have longer range in general, meaning when both shoot target at 60 range, ISG is even more accurate.
Pack howis larger AoE means not much when it rarely hits anything because of much higher scatter values, it might wipe now and then, but its rarity(IS-2 vs Tiger AI anyone?).
Neither of them really wipes anything, but it takes a single model hit from both to win an engagement due to suppression and ISG is much more likely to score a hit, therefore its superior support unit.
This I can't even....
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