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OKW Flak emplacement anti-air damage

25 Jul 2014, 02:52 AM
#1
avatar of herrtin

Posts: 64

Ok, I know the flak emplacement is a good anti-infantry weapon at the moment but once in a match I saw a lot of planes attacking my positions so I tried to build some anti-air. I built Flak tier 4 OKW building and 6 Flak emplacements. I thought planes would come falling down like leaves but those Flak guns were like shooting wooden pellets at the allied planes, no damage...I assume one flak couldnt make a difference but six or seven? What others think about this issue?

Thanks
25 Jul 2014, 03:34 AM
#2
avatar of ThoseDeafMutes

Posts: 1026

Haven't used them but when I switch my US AAHT to "Anti Aircraft Mode" it stops firing at aircraft. When I flipped it back to normal it started firing at the aircraft again.

I was like "WTF?"
25 Jul 2014, 04:25 AM
#3
avatar of Jinseual

Posts: 598

I think there anti air ability has been removed because of the fact that there are around 4 anti aircraft guns already in your base so they are pretty much shooting at the aircraft for no reason.

I never seen those guns shoot down an enemy plane at all.

If it's true I wish Relic would give OKW anti air capability, their anti aircraft are limited as it is when the actual anti air stuff don't do anything.
25 Jul 2014, 04:28 AM
#4
avatar of Porygon

Posts: 2779

I saw Flaktrack and Flak Truck shooting down Soviet fuel plane.
25 Jul 2014, 06:28 AM
#5
avatar of vietnamabc

Posts: 1063

Anything can shoot down Soviet fuel plane, even a 222 SC can do it. But the P-47 seems to be impervious to AAA in the first pass, no matter how much AAA it will always get off 1 salvo first and to a lesser extent IL-2.
25 Jul 2014, 06:30 AM
#6
avatar of theblitz6794

Posts: 395

Anything can shoot down Soviet fuel plane, even a 222 SC can do it. But the P-47 seems to be impervious to AAA in the first pass, no matter how much AAA it will always get off 1 salvo first and to a lesser extent IL-2.

afaik this is historical. P47 was a flying tank and fast. IL2 was slower but similar
25 Jul 2014, 06:33 AM
#7
avatar of Arclyte

Posts: 692

I really wish the OKW got MG34 bunkers to guard their base like everyone else. Never being able to use the soviet fuel plane if theres an OKW player is kind of lame.
25 Jul 2014, 09:00 AM
#8
avatar of gokkel

Posts: 542

My experience was strangely the opposite. I found the Flak Emplacements (self built ones) didn't do much against Infantry, because they would keep hitting the terrain inbetween instead, however they seemed to shoot down planes very fast, faster than other sources of AA. Maybe I was just lucky with the AA hits.
25 Jul 2014, 09:08 AM
#9
avatar of Kreatiir

Posts: 2819

Since WFA and the flak emplacements, plains are constantly falling down and crash on the map.
Before the release I almost never saw plains falling down.
So I dont really know what you talking about :)
I find them very effective.
25 Jul 2014, 11:12 AM
#10
avatar of Cyridius

Posts: 627

I don't know what the wisdom was of giving OKW base defenses that could penetrate light armour as well as suppress infantry and shoot down planes.

OKW has the best equipment out of every faction in this game for anti-aircraft.
25 Jul 2014, 11:13 AM
#11
avatar of Kreatiir

Posts: 2819

I don't know what the wisdom was of giving OKW base defenses that could penetrate light armour as well as suppress infantry and shoot down planes.


+1

It's a cool idea to have different base defensive structures like the sandbag MG's for US, but OKW has something completely different. I don't like it.
25 Jul 2014, 11:16 AM
#12
avatar of Katitof

Posts: 17889 | Subs: 8

If you want solid AA get flak halftruck.

Emplacements are only AI/light armor really.
25 Jul 2014, 11:34 AM
#13
avatar of herrtin

Posts: 64

Since WFA and the flak emplacements, plains are constantly falling down and crash on the map.
Before the release I almost never saw plains falling down.
So I dont really know what you talking about :)
I find them very effective.


Maybe it was bugged, I got 6 of them and nothing lol :) Thanks for feedback:thumbsup:
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