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Operation: Blacklist

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Welcome back to COH2.ORG! Today, it is the pride of the Mapping Crew to release a long-awaited addition to the Western Front Armies expansion pack.

Operation: Blacklist comprises of maps that were designed, erected and published behind the Iron Curtain of the Western Front Armies’ Non-Disclosure Agreement. Unable to be displayed to the public, these maps have been rigorously tried and tested under the eyes of those fortunate enough to see the Alpha, and contain the very best of the new assets available on the Western Front.

Many thanks go out to DonXavi and Mirage for their contributions to the Blacklist, whose tastes and style have diversified what this map pack offers, to bring together a truly unique Western Front experience.

Within this map pack are enclosed five maps:





- Balanced and competitive, DonXavi’s creation pits players deep into the Ardennes Forest, where roadways and buildings are the primary frontline, and woodlands the place of ambush and obscurity. A dark atmosphere leaves this map as an intimidating and unforgettable battlefield.



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- Reborn from The Great War 1918’s Mod, this map casts players into the ruins of an aged city, whose high, stone walls peer over the grasslands on the outskirts. Pace, indirect fire and close-quarters combat are the keys to success in this brutal Victory Point favourite.



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- An urban centre surrounded by forests and frozen fields, Foy hosts a combination of playstyles, from defensive to aggressive, all depending on where players decide to make their stand. However, be warned: deep snow and natural obstacles will work in the favour of whoever owns the centre of the map.



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- Masterminded by Mirage, Bois Jacuqes is an entirely woodland-based map, balanced and designed for the perfect 3vs3 skirmish. This scarred, yet beautiful landscape has already hosted many an epic battle, and is destined to host many more.



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- The crown jewel of the collection - this chokepoint map takes the essence of COH1’s favourite maps and combines them with the originality of the Western Front assets. Sittard, based on three key bridges crossing the Geleenbeek River, will see sieges previously unseen on COH2, and bring back the playstyle of defense and attrition favoured by so many.



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We hope you enjoy these new community-made maps. Please tell us what you think about them in the comments below!
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