I, for one, am very impressed with the new game. The maps are gorgeous. I love that you can hear the sound of the gravel when a vehicle passes over it. Here are my likes:
Vehicle weaponry sounds like it has more punch
Beautiful maps
Troops hopping fences, etc...without specifically being told to
Way more options for unit customization via training options and commanders
Allies finally feel like they have a chance due to aforementioned upgrades
FINALLY the option to mute chat ! no more toxic troll comments !
Also love that you don't need to dedicate engineers to build base buildings
Requests/ questions:
How to face MGs when garrisoned ? I know they will autoface, but does that mean you cant manually face them ?
When grouping units, it seems as if when a unit has been previously grouped it will stay with that group ? eg: engineers in group one with some infantry. reconfigure group to only hold infantry. engineers still seem to follow that group around.
dropped weapons, no longer display name when mousing over ?
unfinished mines. used to display a construction icon to make it easier to click on to resume work, but now do not. slightly more difficult to click on unfinished mines in order to finish them
Anyway, bang up job so far !
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bit ridiculous, innit ? nearly zero survivability when accomplishing their intended purpose. By that I mean, theyre called in behind the lines to take out team weapons. They seldom can do this before being attacked themselves. No option to use nades due to cooldown. The choice then becomes retreat or die. Either way, you've wasted 340 MP for something that did nothing. Even axis infiltrators get 4 men. |
I'm not sure why. I think the majority of groups play between themselves already, when I play with my friends the only AT I do is when we're 3 or 2 and my mate doesn't want to play 1vs1. AT isn't fun when you stomp your opponents unless that's your objective more than playing good games.
yeah, this. Every time I've lost to an arranged team, while playing with randoms (which is the only way I play since I have no friends), the AT have been incredibly toxic and obnoxious. Leading me to believe that, yes, their entire purpose and joie de vivre was found in "stomping" some randoms. I will not be sad if ATs have to wait longer to play other ATs. |
As per title. I've gone back to trying to play USF in team games, and they suck so bad. They just can't seem to compete against Axis spam and by the time they get decent weapons/ equipment, they're even more outclassed. I could see using them as support with another team member taking on the brunt of the fighting, but they suck too much to hold a lane on their own against someone who knows what they're doing. I even tried "classic" strats like pathfinder spam, or straight up infantry spam, including M1919 spam. I have much better luck with UKF, playing like USF; ie: aggressive and mobile. |
Yeah, I play team games exclusively and I choose Axis when I don't wanna have to think too hard. |
Blah. Sounds like OP was accustomed to using one or two specific units to win the game for him. |
can't stand playing as Allies in a team game, winning the entire time, then losing in the end because of Axis armor spam. Literally having better tactics the whole time then getting steamrolled by players that just stalled for armor. |
I usually start with 2 IS. Depending on who the opponent is, Wehr or OKW, I then get a third IS or MG. MG vs OKW, because you know they will spam. Then depending on how hard-pressed you are, another IS, or tech. Once teched, another IS if you don't have 4 (you should try to have 4), then make a determination about your opponent's playstyle to decide on bofors or armored car. Believe it or not there is still a use for bofors as it holds territory and forces the enemy to tech to counter it. Go for bolster or weapons, preferably both if you can manage it, then armor after that. Be aware that their armor will be coming out around that time, so lay conservatively with your armor, since theirs is better. And lay mines everywhere that makes sense. |
Hi everyone, would love to build a 3v3 or 4v4 team of casual players who enjoy the game and have a supportive attitude. I don't mind losing as long as we're all having fun and trying to improve. |
Kind of confused about USF right now. I'm not a great player, but have been experiencing moderate success recently with UKF by maintaining 4 IS and playing prudently but aggressively; which seems more the domain of USF. I played USF recently, and where I was accustomed to playing aggressively with them to capitalize on early game, I got destroyed consistently. Are they now meant to play like old UKF ? Taking ground, defending, etc... ? It seems like weapon output on all units is crap, and they drop like flies. |