I guess a prioritze vehicles for panzerschrecks could be in order, but definitely not a way for them to holster their panzerschrecks.
"Oh hey look, 3 standard panzergrens traveling on their own together towards my t34, easy kills" * suddenly all panzergrens pull up schrecks out of their ass and nuke the t34, and switch back to stgs to rape infantry*
Yes. The Brit base is so compact and convenient that infantry can easily obtain weapons at the rack right next to where they retreat, and vehicles easily path around it.
USF really needs to be redisgned to be as simple instead of its current unnecessary largeness, complete with vehicle and infantry pathing failure (and very unconveniently located weapon boxes)
According to your theory it would also make no sense to collect fuel from an abandoned mortar/hmg, because you know, mortars are... mortars. Gliders should be salvageable as any other vehicle. And british tranches should be able to accommodate enemy units too.
I dont remember buildings being salvageable. (Not including OKW base trucks)
And i guess Ostheer trenches should be neutral as well so secret soviet partisans can crawl out of them and wipe Ost units.
The British glider in Alpha actually used to be salvageable.
Which made no sense, as gliders are... Gliders.
+5 fuel is basic OKW salvage, volks and sturmpios can do it on vehicle wrecks and decrewed team weapons.
JLI also have salvage kits and the commander its in allows it to gain quite some munitions for all infantry that salvage as well as the normal amount of fuel.
Don't you think I, the player, should be given the opportunity to make that choice AS a PAYSTYLE that I can't do now because of the upgrade and high cost? When by what I see in the games i watch and play it, there are many times I wish I had that choice. In 2v2s where one is OKW and the other OH, an early Racketten makes a big difference. And how may times has the 3rd or 4th unit on the field of a Russian player been a zis gun? It's ok for russians but not OH?? hmmmmm.
Crappy conscripts walk around with crappy rifles and then got mowed down by LMG grens. Not all factions can be identical.
At the very least #3, it really isnt difficult to kill at all... Especially when it practically always gets some sort of damage upon landing as well as damage from AA guns.