Hello everyone,
I'm suffering a BIG problem I had since I bought this game. It's so laggy for me. I know it sounds like an excuse but it gets in the way of automatches I play. Strategic map? Takes sometimes a full second or more to load. Doctrine description or bulletins? Try 2-3 seconds.
It's fucking BS. I'm fed up with it. This lag is a legitimate problem for me.
Is it graphics? It can't be internet, could it?
My specs:
AMD ATHLON II X4 640 PROCESSOR 3.00 GHz
8GB RAM
AMD RADEON HD 6800 SERIES
I ordered the parts December 2011. Is it not good enough anymore ?
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Thread: Slowness in Strategic map, doctrine/bulletin descriptions 30 May 2015, 06:07 AM
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Thread: kubel 5vet puma 4bet :)29 May 2015, 19:51 PM
hahaha In: Replays |
Thread: OKW Op.... really?29 May 2015, 09:50 AM
Telling comrade Stalin what to do? Sounds like you'll be on the first train to Siberia yourself. Hint: Don't drop the Peoples Soap on the Workers Bathroom floor. In: COH2 Balance |
Thread: Let's talk about Volksgrenadiers29 May 2015, 09:35 AM
Add some kind of advancend cover bonus system to all units... it would reduce blobing because units in cover will be more effective. (e.g when in cover 8% more accuracy and 6% rate of fire) I love this idea! This will make battles much more tactical and steady. Again, great idea Volks are fine as they are. I can't actually compete with rifle squads if the US player got serious and attacked mid range in a blob duel. Plus the fact USF has a doctrine for a jeep early game... Shreks on volks are not for offense, just defense. The description on a bulletin implies that when talking about panzershreks somewhere. I can't actually run up and snipe a Sherman tank with 3-4 volk squads, just scare it off. And it's nice to deal with clown cars. These things deserve a shrek right up the exhaust pipe. In: COH2 Balance |
Thread: Amazing Game - 3 Tigers! Elephants!29 May 2015, 05:59 AM
Excuse me for posting a reply not my own, but this was legitimately good. These guys played hard. Difficult to keep up with every little engagement. Though USF victory was never in doubt, hope that is obvious when 3, THREE tigers couldn't finish the job. I actually laughed at that, what an amazing game Relic. In: Replays |
Thread: Need help, getting fed up with this game29 May 2015, 05:48 AM
Stalin lost records amount of men before destroying an entire German army at stalingrad and nearly did so again at korsun-cherkassy pocket. furthermore at one point there were more Axis soldiers in the beginning in certain zones and almost the same infantry numbers at Kursk. That changed entirely after operation citadel. See the pattern? More, even, less. You more or less agree with me anyway, how can you not spam with out the ability to call in units indefinitely? |
Thread: Demo Charges are fun.29 May 2015, 01:31 AM
People really won't admit Allies are inherently better than Axis...I'm no fanboy and the profile pic is because it's WW2 related but anyway: I watch the top games live in automatch, OPKW and his teammate UPKW etc.. 2v2 is OWNED by Allies, there is no exception. 5 tanks > 1 "great" tank every game. 6 man squad = fantastic survivability. 5 man squad with semi auto rifles = destroys any squad mid range and WILL outlast them if there are 3-4 of them, even Axis squads with automatics. The key is they go full spam and flank everywhere, then SOV build their 120mm heat seeking tactical nuke and blows away OST mortars or MG's. USF provides the sherman's blowing away any infantry, or jackson's against that pitiful PanzerIV. Hell I've seen KT's go down without blowing up an enemy tank, they don't even see to be that great to me anymore. Paper tigers. This happens every game. The SOLE fact the Replay highlight has two OST winners is because who the fuck actually think they would have won. The OST guys had 3 straight MG bulletins, both went for a single gas point, and had to build many MG's just to cope with Allied infantry. They STILL lost 90% of the ground. Try that with OST randoms, not a team and see how it goes. In: COH2 Gameplay |
Thread: I can't win a game as Wehrmacht28 May 2015, 19:36 PM
See that replay highlight, Dusty and Lemon? I tried their tactic in 2v2 vs double USF Got destroyed so bad. Flanked, flanked and squads eliminated retreating. So I said F@#$ it and stopped playing them. I think that is good advice. In: Replay Reviews |
Thread: currently: what are the top 3 ostheer commanders ?27 May 2015, 02:46 AM
too bad it wasn't in the OP {[(the post the thread was built around)]} |
Thread: Need help, getting fed up with this game27 May 2015, 02:45 AM
i speak from a 2v2 point of view. ost has no chance, 4 guys die quickly with those heat seeking 120mm mortars, not to mention spamming guards will be a classic tactic. many games i hold the upper hand early game until the allies have enough troops to blow me away. relic designed a too historically accurate game, lol |
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