They should prioritize AT vs AT and Randoms vs Randoms, because especially in a 4v4, your personal contribution means nothing if your partners are brain-dead.
I rarley if ever see more than one of these chosen
While
Gren faust is basically free, and so is the lmg42
In terms of researching the upgrades
While getting all three is out of the question in most competitive games....unless you go infantry company....you need BARs AND nades...Zooks are garbage anyway, I usually go Cpt/57s and pray that I can steal some schreks.
Maybe the game has developed self-aware AI...and felt shame at the current state of the multiplayer and decided to terminate itself...that's my professional opinion.
Electronics you mean? Well if a megafuck-sized EMP went off in Earth's orbit or something and all our electronics were compromised globally for even a few weeks...prepare for brutal violence/robbery in the streets...see "The Purge" for more details.
If people will be able to create their own commanders we will see even less diversity as there will only be enough room in the meta for 1-2 Commander archetypes per faction and everyone will use them.
See "Magic The Gathering Netdecking" for more details.
Holy cow.... No one is saying CoH1 or pre WFA CoH2 didn't have blobbing....it's the viability of blobbing and the intended counters that are completely out of alignment.
Even Brit and PE blobs had to fear Ostwinds and Flamer Roos....WFA blobs just engulf their intended counters like an ant swarm against a larger insect...
OKW is supposed to be this all-in factions of over specialized units and hard counters, which is a great concept but when their core infantry unit is THE jack of all trades and a true master to boot...that's when I cite inconsistent faction design.