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Hey,
COHDEX gives you the tools in an online environment to create capping orders with the option to share them with others. Currently, there's a replay feature implemented which is not true to the game, but at the very least should give you a good idea of how a capping order would play out without having to start the game and waste another 5 min of your life.
The end goal is to use real game logic for the replay feature and to give you more possible commands, like moving to a given place, adding mines, setting up support teams in a given direction, etc.
However, since it is a hobby project it is not my priority nor do I have the time to spend hours and hours on this project. If you are a developer who is familiar with JavaScript then feel free to go to the repository and make a couple of pull requests. There's no strict guideline hence there are no issues added.
cheers =D
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Broadcast: https://www.twitch.tv/iamchets
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Nationality: Netherlands
Broadcast: https://www.twitch.tv/iamchets
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Nationality: Netherlands
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