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5 OP OH tanks in front of your base
blow one up, slap it around
7 OP OH tanks in front of your base
blow one up, slap it around
7 OP OH tanks in front of your base
Post History of raw
Thread: Is there any point playing as US28 Sep 2014, 07:06 AM
Just play OKW and lolrally a Sturmpio and a Kübel onto the cutoff point and laugh manically as the American wipes his entire manpower. In: COH2 Gameplay |
Thread: Heavy tanks - easy use27 Sep 2014, 21:51 PM
Youre saying that playing Axis is a point & click adventure. Eventually they will run out of fuel if they keep overextending those heavies. What if they don't? This mechanic is the main reason why the US late game is bad: they lack heavy tanks, and heavy tanks are simply too hard to counter properly. It has been that way since release. And Relic is still of the impression that somehow magic keywords like 'mobility' and 'flexibility' will thwart a supposedly static Axis player. Not only is Axis in this game not static, it blows Allies in terms of mobility, firepower, map presence and power projection right out of the water. CoH2 can only be fixed if Relic fixes itself first and abandons their retarded design decisions. We need units that can go toe-to-toe /through all stages of the game/ (remove consript from premises) My opinion is that heavy tanks should not have such a huge HP advantage over medium tanks. How is turning everyone into soviets gonna improve the game? 1) Nerf T4. A fair suggestion, the problem is that this will make T4 largely unattractive again and we're back to spamming T3. The reason you play Axis T4 right now is because they can get away with it; if T4 is put into its place, it becomes immediadetly useless because it has nothing to fight against. Create a new Trail damage for heavy tanks: gives a chance to any AT source to break the trail leaving the tank immobilized when it is under 30% of his life, only works on sides and rear. the trail damage is automatically repaired when back at least with 50% of life. That should really be a general mechanic, and it will be as well received as Blizzard. In: COH2 Balance |
Thread: A Quick Note For The COH2.org Community19 Sep 2014, 13:57 PM
We NEED a mute button. I am fairly sure CoH2 has no voice chat. In: Lobby |
Thread: A simple solution to have a more people playing allies19 Sep 2014, 13:39 PM
i think you dont know when schocks were 1 CP before WFA 1 CP ST is the same gimmicky play that has always allowed the soviets to keep a foothold in the game, before that it was clowncars, conscripts(!) and whatever diarrhea this forum has identified as "OP". All of it was counterable, but oh the poor 90% Wehrmacht lovers had to actually use micro against it. In the current game, a return 1CP ST would be bitterly necessary by the way. Soviets can never be OP in this game, by way of design.
That is what Ostheer players actually believe.
Blah-blah-blah 90/10 lopside is only 'cause people love Wehrmacht this fucking much. You have a choice here. You can be delusional and explain away the status quo by way of hand-waving some Kraut love that apparently exists across all games into existance or you can accept the simple fact that most people play germans because they're easier to understand and execute, their units are more powerful and the Allied factions are a mess. The game will only get better if we talk about what matters. Your choice. In: COH2 Gameplay |
Thread: A Quick Note For The COH2.org Community19 Sep 2014, 11:05 AM
Dev said evil word. I am very angry. In: Lobby |
Thread: A simple solution to have a more people playing allies18 Sep 2014, 14:03 PM
In: COH2 Gameplay |
Thread: Time to shake it up relic!18 Sep 2014, 12:49 PM
It doesn't prove anything conclusively,
In: COH2 Gameplay |
Thread: Ostheer 1v1 USF18 Sep 2014, 11:22 AM
Build a mortar. In: COH2 Gameplay |
Thread: Time to shake it up relic!18 Sep 2014, 09:33 AM
You don't need to be an expert to see that the game is completely lopsided towards germans. You just have to look at the % numbers when searching for a game. In: COH2 Gameplay |
Thread: A simple solution to have a more people playing allies18 Sep 2014, 09:24 AM
You gotta be kidding, right? Sure why not, I mean the 85%/15% ratio right now is kidding too. In: COH2 Gameplay |
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