Agree with this. Snipers should have a near, if not 100% accuracy vs building, small arms fire is ok, but you could circle a lone mg in a building in coh1 and it would eventually have to leave or die. Also when a unit can just stay in a building and laugh when Molotov's and such hits it, its just not right.
We need to get back to the way coh1 was, like the thrill of trying to predict where a squad was going to exit a building and they all get blown up in the doorway by that well placed grenade.
It gets even worse if the building is supported by whole army, plus it has an mg inside, and your getting cut off on maps like Kholodny, where there is buildings near your base area. We should at least have the appropriate counters available to us that work, so we can dislodge them and give ourselves a chance to fight back and possibly succeed.
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