There is one settings that seems to heavily influence this. In ai_settings/pathing/pathing_detects_opponents_fog_of_war.
Description: "If true, the AI will take into account what areas the enemy can not see when path finding. Areas the enemy cannot see are considered safer."
I have set this to false for all difficulties and feel that it actually made the AI better. Instead of focusing on capturing territory, it now fights a lot more. I hope it helps. The AI behavior in general is still very mysterieus.
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#Steam AliasWL%Streak
- 1.968562.633+23
- 2.278110.716+16
- 3.269144.651+1
- 4.29446.865-1
- 5.253150.628+14
- 6.556230.707-1
- 7.250135.649+1
- 8.22491.711+11
- 9.8120.802-1
- 10.13556.707+3