Every gren squad gets a mg42.
I think they are OK
While every usf and brit squad gets x2 lmg and soviets get x2 dp on guards.
And have much more potent vet in the case of USF and Brits. |
get a dushka
Shh don't tell em' about mah op DShK its becoming quickly my favorite mg. |
I remember when the Soviet Industry had you instantly make a tech building so easily in five seconds.
I remember sub 5 min t70's and a Tiger that did 320 damage and that was only stopped by OP ram or mines + B4 |
I guess you wern't around for Elite Troops and Soviet Industry release patch. |
The only actual german infantry that have notable superiority are obers. The rest are actually worse than allied infantry in regards to dual equipping and veterancy bonuses or barely equal considering cost.
Obers, Falls, Fusiliers.
A pumped up Fusilier blob is probably one of the most deadly anti infantry blobs.
Wehrmacht has the short end of the stick as far as elite infantry goes |
Another game on port of hamburg, Close game lots of back and forth.
Go hard caught me with my troll doctrine picks.
GG guys you played very well. |
From what i saw Go hard didn't pick properly,
No artillery cover, No calliope, Could of royal engineered the right side and that would of been a lot more difficult to break.
Not enough rangers, And giving up that Firefly was GG, if they didn't give it up the Pershing + Comet could of effectively fought the p4 horde.
#Respectthemeta
GG tho guys. |
Had some extra time so we got together to play a 4v4 on Steppes.
Quite a interesting game as it turns out. Its a go to game showing off the OP panzerwerfer. |
Ill bite, The whole thing about Wehrmacht right now is at least in team games is get to pwerfer asap.
Wehr's problems stem from steep teching costs, Units that are not in a very good place at the moment and a allied late game that keeps getting bumped up more and more.
For instance if Wehr goes T3 and needs a Stug that all fine and good, but for whatever reason they need to go t4 afterwords its a huge setback and simply not viable in a close match.
The next comes down to a team comp thing more than anything but wehr having to build cache's for the team is a huge manpower drain on them if they are the only wehr player.
-222 is in a bad spot as it always been, it used for 3 things right now by me; Chasing down t1 cars/snipers, Being a vision car in the back for elephant, or yoloing important targets like kat trucks. Its a waste of MP otherwise.
-Pz4 is not worth its teching cost currently. a stug is almost always a better choice OKW p4 is pretty good right now but OST p4 is just always a disappointment, Personally i feel it stems from penetration being too low.
P4's can get behind heavy's at point blank and still bounce, P4's don't preform well vs Croms, in fact crom is just all around a better tank costing less.
-Panzergrens suck for there cost. You buy them for pshrecks nothing else,
Ostruppen outperform grens and pgrens for cost atm.
Panther is a good tank, What it suffers from is crap accuracy on top of a long reload, it is incredibly frustrating to use because of that.
I feel like wehr's tech tree could be made like soviet tree (Require t3 for t4) and lowering the teching cost would help a tremendous amount.
To be honest Pwerfer is overpowered because of its suppression, pwerfer and calliope should be 'adjusted' down to kat and stuka levels or the ladder needs to be brought up to pwerfer levels.
End of the day wehr needs a light that doesn't have to be the best but it needs to at least not die from getting sneezed on.
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Tight game on Port of hamburg.
Lots of back and forth, GG all. |