It needs a total overhaul.
If i were handed the job - i would start with the tiering. 4 buildings, ideally only 2, eh?
Tier 1: M42 AT gun, DSHK MG, Sniper
Tier 2: Zis AT gun, Maxim, Mortar
(M3 moved to HQ with fuel increase & Penals moved to commanders).
Only quick sketchy examples, but immediately, you're getting diversity without reliance on commander. Do the same for tier 3 and 4.
Having to rely on a commander to acquire a rounded army, is counter productive in a DLC environment. There are plenty of example commanders that dont get used because they dont fill out the faction. Make the Soviet faction rounded out, and commanders to add flavour.
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#Steam AliasWL%Streak
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