From when the game came out, to the current patch now, what is everyones thoughts on guards. Fond memmories when they were only 1cp.
I plan on trying new tactics until conscripts stop having there annoying receaved acc % on them.
Profile of DakkaIsMagic
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Major Conscript user.
Sometimes NKVD Commander.
Sometimes NKVD Commander.
Post History of DakkaIsMagic
Thread: Have Guard Rifles aged well?2 Nov 2014, 23:56 PM
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Thread: any tips on countering obersoldaten?2 Nov 2014, 22:40 PM
3-4 T-70s. Great reaction force. |
Thread: Useful soviet commanders1 Nov 2014, 18:18 PM
If you want conscripts at there AI best, you cant go wrong with conscript support tactics. It never has failed so far to give me a good game using it from the release of COH2 to current patch. Hit the dirt will get your guys wiped if facing another unit that isent a Support weapon. |
Thread: Axis Comebacks1 Nov 2014, 01:37 AM
In: COH2 Balance |
Thread: List of new war spoils31 Oct 2014, 14:28 PM
Oh Stalin. In: COH2 Gameplay |
Thread: Axis Comebacks31 Oct 2014, 14:17 PM
This normally happens to me and my 3 man team (We mostly play allies) and honestly we try to end the game ASAP, and depending on the commander choices they axis have I we have to do our best to make them somehow quit or push into there base and de-tech them. Theirs NOTHING more annoying to be winning the game, holding 75% of the map, both fuels, and out of the fog of war is ether 2 tigers from the same player being supported (Easymode late-game truck commander) or a Tiger Ace being followed by a blob of vet3 grens (Elite commander). Yes we have more problems with east germans than OKW. Why? I have yet to see a OKW player who doesnt send there KT in alone. My team fears Tigers more than the King tigers, there too slow after blitz and fire too slow, and we overwhelm them with firepower. I know that a Axis combined arms counter-attack is very deadly, but when its at the point of the game where they should be starved for resources but aren't? Thats the problem. Honestly what ends our games at that point is a super-blob of volks-shecks and old Pak-gun blobs. Just A-moving there way to victory. Our armor is knocked out trying to defend but they normally get all of them, then a super blitz tanks of the Panther kind come out of the fog of war and its a slow retreat back to base. Really bad bazookas and PTRS armed conscripts can only do so much. In: COH2 Balance |
Thread: lol, so who complained about combat engineers?31 Oct 2014, 14:01 PM
Whyyy does Relic hate conscripts so... In: COH2 Balance |
Thread: List of new war spoils31 Oct 2014, 00:51 AM
Aw I was hopeing for a conscript PTRS one or something like that, or another Rear echo one. In: COH2 Gameplay |
Thread: lol, so who complained about combat engineers?30 Oct 2014, 23:06 PM
Oh. I dont let them be under any sort of fire! I love my irra, just remidy them with a meat shield. In: COH2 Balance |
Thread: lol, so who complained about combat engineers?30 Oct 2014, 22:51 PM
Why do you say that? They hit harder than conscripts (and I might add work great with conscripts). In: COH2 Balance |
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Latest replays uploaded by DakkaIsMagic
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VSBloody ASVAB The Blue Falcon hans_sundin LastcultistXampoo l (BR) teh_microer DSPness [WA]*Fagner Jos? l (BR)Typical German Opening to the Extreme.by: DakkaIsMagic map: Lazenrath Ambush1-569
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VSShtrafbat unknownsubstance The Blue Falcon LastcultistHail Of Bullets [SS] Adolf Hipster eaglescout ssGotz von BerlichingenWhy the GG?by: DakkaIsMagic map: Lienne Forest1-641
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