General Information
Register Time: 2 Jul 2014, 02:47 AM
Last Visit Time: 24 Oct 2021, 10:25 AM
Steam: 76561198093056151
Nationality: United States
Game Name: newtnsugar
afrrs: I for one think you are just about the best. Every day for more than two years I look forward to visiting this thread every evening when I get home from work.... mostly just to see what you posted during the day. Your posts are one of the highlights of my day and I wanted to express my deepest gratitude to you for your efforts.
As for me... I retired from the US Navy about 20 years ago. Have been to 62 countries and am an amateur historian, with a Bachelor Degree in WWII History. I have played roughly 3500 hours on COH2... all of it against the AI... I have some old injuries that prevent me from doing anything quickly, like micro on units. I have to pause frequently during games. Also, I have another valid excuse... I am now old and fat.
As to your request that others would contribute more to the thread... I have many pics of my own on my hard drive and I have tried several times to post them in this thread, but I am not real computer-smart and am unable to figure out how to post my pictures. Next time my grand daughter visits I intend to ask her for help. She is 7 going on 19. Scary.
Again... I salute you. To me you are somewhat of a hero. I am confident that my respect and admiration for your efforts are shared by many around the world. Thank you.
I have nearly 3000 hours in the game, with much of that played as OKW. Everybody knows that allied tanks arrive sooner than OKW tanks, and, that OKW cannot build fuel points. Everybody knows that the Faust has about half the range of the Shrek. Removing the shrek means the Volks now have to get much, much closer than before, and, also has to expend munitions every time it uses the Faust, which is problematic as well, since OKW cannot build munition points either. Everyone also agrees that the Rakwerfer is a lousy substitute for a PAK. What this new change means is: Any Brit who rushes to produce an early Centaur could very well win the game in the first few minutes. The Rakwerfer needs 5 or 6 shots to kill a Centaur, yet it will only get 2 shots away before it gets creamed. The Volks will never get close enough to launch a Faust since the Centaur will eat them alive.... they will likely never get close enough to the Centaur to even launch a Faust. The other OKW armor and/or armor killers will not yet have arrived. I have played hundreds of games as OKW, and the only thing I struggle with and absolutely fear is an early Centaur. But with a Rakwerfer + a few Shreks, it was a foe that I could deal with. Without a Shrek... the early Centaur becomes nearly impossible to kill. This is a game changer.