People are seriously crying about Pak being fixed? hahahahaha
It still fires 1 stun shot. The only difference is before, when you clicked on a tank it targetted the ground under the tank. Now when you 'click the tank', it actually tracks the tank.
The ONLY change is it no longer requires you to w+click the enemy vehicle, just press w.
The ability is only active for a few seconds, just enough to make 1 shot. If you press w and don't shoot for any reason, you just wasted munitions.
Plus, this is a vetted ability. Not like every Pak is doing this out of the gate.
Here's an idea. Do some flanking for once.
This is false. The PAK has a reload modifier of 0.7 for vet 1 and another 0.9 for vet 3, thus 4.68s*0.7 = 3.28s and (*0.9) 2.95s. It will fire two stunning shots in a row plus one or two normal hits until the tank can move out of range.
If a tank now runs into a PAK40 at vet2 or 3, and the stun ability is activated after the first shot, it will land a total of 4 shots = 640 damage = dead medium tank without any chance to counter. Well played relic you ducking retards
Can someone tell me how to activate the mod? I clicked subscribe in Steam and I find it in the modification list ingame (with the options to deactivate), yet it doesnt do anything.. ? Thanks
Maybe conscripts' PPSH should be reworked to be more of an ability. Under normal conditions using semi auto, doing normal damage. Then activating the ability (free, long recharge) they put out massive amounts of DPS at very close range for 2-3 seconds emptying their magazines.
So they would still impose a threat to elite infantry in late game if well microd into position.
Very good work Cruzz! The changes are pretty much what I would have done myself.
An incredibly dumb question tho:
How the hell can I open the link with steam?
Edit: I got it, obviously you have to open the layover in order to paste a url...
I agree that it should be stronger, right now it is just for the lols but has no reliable effect.
The chances to inflict criticals should increase with veterancy of the T34 imo. So vetted T34s actually impose SOME kind of danger. Also it will prevent from lolramming everything with fresh built T34s. Like at Vet 2 it should always cause engine damage and at Vet 3 50% chance for main gun desytroyed, so you get an actual exchange value for sacrificing a highly vetted tank (imagine throwing away a vet 3 P4..)