The mechanisms of rocket artillery and the Pak howie are completely different? Jeez I never noticed that, thanks for the info!! If only I wasn't talking purely about their strategic role!
Yep but that is simply misleading. USF have stock options one of best best mortars in T0, the best auto attack howitzer, one of the most cost efficient direct fire vehicle in Scott and the arty from major.
Note how I specifically mentioned heavy indirect fire, as in something that can instantly kill or force off enemy team weapons or blobs (like rocket arty does) of which USF has only one doctrinal unit (Calliope) of which one is in a pretty bad commander, and only one stock unit (Pak howie) that even comes close to fulfilling that role. The Priest is a decent option too, but it has more of an area denial / hope for lucky wipes role. Scotts are annoying and a bit overpowered but they still need time and numbers to work.
Again misleading. The USF have plenty of option for squad wipes like flanking with high DPS infatry and HE Sherman.
Stripping the Pack Howitzer of its good AOE damage risks making the USF really bad against turtling and forcing them to pick Calliope/Priests doctrines all the time, when most other factions (OST, OKW, SOV) have stock options to deal with it.
Not really, they as mentioned one of best best mortars in T0, one of the most cost efficient direct fire vehicle in Scott,the arty from major and a number of stock option like the MHT, the Priest, the Calliope and number of devastating off maps. Actually the Pack howitzer give the edge to USF that can now actually turtle up at least as good as Ostheer.
Again pack howizter is simply to powerful for its time frame.