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Why are 1v1 games only axis vs allies?

22 Dec 2018, 10:53 AM
#1
avatar of Cresc

Posts: 378

So I was wondering if it was possible for this game to actually host an all factions games in pvp pool, outside of custom games, and why is it not implemented?
Is it because of balance maybe? I thought balance might have been why, but since the game is hardly balanced as it is, factions being asymmetrical in asymmetrical maps does it really matter?

And as for ww2 purists, since the game is designed for esport and arcade play, and produces only a certain degree of realistic display, is it really important that games in 1v1 (or 2v2) be only axis vs allies?

I know this could be regarded as a stupid idea, and I'm sure many don't feel like it's worth digging, I'm not saying myself that it's a good or bad idea, just wondering if others already thought about this and if there is a reason that the pvp isn't this way?

It could build up much more competitive play, for players to focus mainly in one set of strategies towards one faction, and think specifically in terms of match-ups instead of unit counters.

22 Dec 2018, 12:10 PM
#2
avatar of Katitof

Posts: 17914 | Subs: 8

Ever heard of immersion?

CoH is WW2 based series.
It might be new to you, but in WW2 americans were not fighting agaisnt british or soviets and wehrmacht wasn't fighting itself.

Custom games, anything goes and stays there.
22 Dec 2018, 12:12 PM
#3
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3

jump backJump back to quoted post22 Dec 2018, 12:10 PMKatitof
Ever heard of immersion?

CoH is WW2 based series.
It might be new to you, but in WW2 americans were not fighting agaisnt british or soviets and wehrmacht wasn't fighting itself.

Custom games, anything goes and stays there.


There was a wehrmacht Battalion fighting alongside the americans in Austria before the war ended Kappa
22 Dec 2018, 12:23 PM
#4
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post22 Dec 2018, 12:12 PMd0ggY


There was a wehrmacht Battalion fighting alongside the americans in Austria before the war ended Kappa

There were also russians shooting at russians.
Maybe a funfact worthy, but hardly history changing count.
22 Dec 2018, 12:35 PM
#5
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3

jump backJump back to quoted post22 Dec 2018, 12:23 PMKatitof

There were also russians shooting at russians.
Maybe a funfact worthy, but hardly history changing count.


Was against SS Forces tho
22 Dec 2018, 12:37 PM
#6
avatar of Lago

Posts: 3260

It's possible in customs, but if they implemented it in Automatch they'd be balancing fifteen matchups instead of six.
23 Dec 2018, 05:06 AM
#7
avatar of LoopDloop

Posts: 3053

jump backJump back to quoted post22 Dec 2018, 12:37 PMLago
It's possible in customs, but if they implemented it in Automatch they'd be balancing fifteen matchups instead of six.

That's pretty much why. Allies vs allies or axis vs axis is so wonky, if you've ever tried it.
23 Dec 2018, 08:02 AM
#8
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4


That's pretty much why. Allies vs allies or axis vs axis is so wonky, if you've ever tried it.


"wonky" more like a soviet stomping grounds. People think volks are oppressive against rifles, wait till you see an M3 clown car filled with penals where you don't get a snare till you get abused to vet 1 LUL
23 Dec 2018, 22:10 PM
#9
avatar of mortiferum

Posts: 571



"wonky" more like a soviet stomping grounds. People think volks are oppressive against rifles, wait till you see an M3 clown car filled with penals where you don't get a snare till you get abused to vet 1 LUL


*implying you get to vet 1 ))))
24 Dec 2018, 00:16 AM
#10
avatar of Gbpirate
Senior Editor Badge

Posts: 1153 | Subs: 1

jump backJump back to quoted post22 Dec 2018, 12:37 PMLago
It's possible in customs, but if they implemented it in Automatch they'd be balancing fifteen matchups instead of six.


Fifteen? I'm doing the math but I don't think it's that many (in 1v1s)
1) Ost vs OKW
2) Ost vs USF
3) Ost vs UKF
4) Ost vs SOV
5) OKW vs USF
6) OKW vs UKF
7) OKW vs SOV
8) USF vs UKF
9) USF vs SOV
10) UKF vs SOV
24 Dec 2018, 00:29 AM
#11
avatar of Lago

Posts: 3260



Fifteen? I'm doing the math but I don't think it's that many (in 1v1s)
1) Ost vs OKW
2) Ost vs USF
3) Ost vs UKF
4) Ost vs SOV
5) OKW vs USF
6) OKW vs UKF
7) OKW vs SOV
8) USF vs UKF
9) USF vs SOV
10) UKF vs SOV


You've missed OST vs OST, OKW vs OKW, USF vs USF, UKF vs UKF and SOV vs SOV.
24 Dec 2018, 08:11 AM
#12
avatar of Gbpirate
Senior Editor Badge

Posts: 1153 | Subs: 1

jump backJump back to quoted post24 Dec 2018, 00:29 AMLago


You've missed OST vs OST, OKW vs OKW, USF vs USF, UKF vs UKF and SOV vs SOV.


Ah, the true mirror match. That would certainly be a shit show and quite a blow to immersion.
24 Dec 2018, 08:20 AM
#13
avatar of Van Der Bolt

Posts: 91

jump backJump back to quoted post24 Dec 2018, 00:29 AMLago


You've missed OST vs OST, OKW vs OKW, USF vs USF, UKF vs UKF and SOV vs SOV.


I think those matches don't need to be balanced cuz there will be literally no difference between factions.
24 Dec 2018, 15:21 PM
#14
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



I think those matches don't need to be balanced cuz there will be literally no difference between factions.


Although it would be the most 1 dimensional ones. Sniper vs sniper in the OH match up for example.
24 Dec 2018, 15:47 PM
#15
avatar of synThrax
Donator 11

Posts: 144

As far as i can remember there was a vote on the public beta for coh2 to have mirrors as a default automatch option. Ppl voted against it, seems that ww2 is still too sensitive to lore and immersion. ;)
I personnaly would like to see any matchups, its a game, don't care about hustorival accuracy at all.But too bad there is no matchmaker for customs... :(

Also it amplifies the balance hell. ^^
24 Dec 2018, 15:54 PM
#16
avatar of LeOverlord

Posts: 310

jump backJump back to quoted post22 Dec 2018, 12:12 PMd0ggY


There was a wehrmacht Battalion fighting alongside the americans in Austria before the war ended Kappa


You mean the battle of Castle Itter?
24 Dec 2018, 16:32 PM
#17
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1

Because the universe would implode when an OKW player has to face MG42s and Snipers.
24 Dec 2018, 16:37 PM
#18
avatar of Katitof

Posts: 17914 | Subs: 8

Because the universe would implode when an OKW player has to face MG42s and Snipers.

And ostheer wouldn't?
Having to face invisible anti tank gun, murdering 251 flamer rush and infantry that actually matches grens field presence, but stomps them for only a sliver of menpower more?
24 Dec 2018, 16:50 PM
#19
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1

jump backJump back to quoted post24 Dec 2018, 16:37 PMKatitof

And ostheer wouldn't?
Having to face invisible anti tank gun, murdering 251 flamer rush and infantry that actually matches grens field presence, but stomps them for only a sliver of menpower more?


Almost makes me want to see it.
Ostheer being clueless how to siege a Flak HQ, as it's covered by infantry that is powerful at all ranges and invisible ATGs, maybe they can come up with a solution.
24 Dec 2018, 19:46 PM
#20
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3



You mean the battle of Castle Itter?


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