Soviet Shock Army
I absolutely hate this doctrine design. Lets have shocks and PPSHs... Lets have 120mm Mortars and Ml-20s... TOO MUCH OVERLAP. This doctrine has a lot of overlap with itself and its own abilities are fight for the same role.
Whoa no way, dont hate on Soviet Shock Army, its one of the best and my absolute favorite. Its all about pressure, which builds as you keep it applied.
Example: Pressure OKW using ppsh and flanking, add in shocks for even more punch, now bring in 120mm to begin pounding their trucks, and finish by pounding them further with Howie. It works perfectly, just as the name indicates how it should be played.
I wish more Soviet Commanders could be changed. It bothers me how many of them share 3 or more abilities with each other.
This is exactly how the entire Soviet army is designed, they want to give you options of which abilities to mix and match, while at the same time ensuring certain abilities exclude each other. If there was less of this, people would rightly moan that to have a certain thing they have to pick a doctrine they dont want.
OPTIONS is good. The alternative might very well be a lot less doctines, which is not good.