UPDATED WITH HOTFIX NOTES 18/05/2018
This is a comparison to SBP's first draft, not to DBP. For the full patch notes see this link:
https://community.companyofheroes.com/discussion/244965/spring-update-balance-preview-changelog/p1?new=1
(Addition) means this change wasn't in SBP v1, the first draft.
(Reversion) means this is undoing a change SBP v1 made.
(Clarification) means this is unchanged from SBP v1 but wasn't explained properly in SBP v1.
General Mortar Changes
- 10% damage reduction versus squads in yellow cover removed. (Reversion)
- "Building AOE damage equalized to 1 at all ranged" removed. (Reversion)
- Standardization of minimum range to 30 removed. (Reversion)
General Sniper Changes
- Retreat received accuracy modifier from 0.4 to 0.65 change removed. (Reversion)
- Ready aim time from 1 to 1.5 changed removed. (Reversion)
OKW
- Sturmtiger
- All changes removed. (Reversion)
- Volksgrenadier Flame Grenades
- Now requires a truck on the field. Does not require it to be set up. (Partial Reversion)
- Valiant Assaukt
- Now has a 120 second cooldown instead of 60. (Addition)
- Le.IG 18
- Smoke barrage maximum range changed to 25 (min) - 125 (max). (Partial Reversion)
- SBP v1: 25 (min) - 100 (max), DBP: 35 (min) - 150 (max).
- Sturmpioneers
- Stun Grenade damage increased to 10. (Partial Reversion)
- SBP v1: 5 damage, DBP: 40 damage. Elite Troops Stun Grenades still do 5 damage.
OST
- Hull Down
- Reload bonuses are removed, range bonuses are not. (Clarification)
- Panzergrenadiers
- Smoke grenade removed. (Reversion)
- Panzershreck accuracy increase removed. (Reversion)
- Grw34 81mm Mortar
- Veterancy 2 bonus to autoattack scatter removed. (Addition)
- 222 Armored Car
- SBP v1 armor increases removed. (Reversion)
- Coaxial MG far accuracy increased from 0.27 to 0.32. (Addition)
- 20mm main gun no longer creates light cover. (Addition)
- Coaxial MG now obeys attack commands. (Addition)
- Brummbar
- SBP v1 changes (increased scatter) removed. (Reversion)
- AOE distance changed from 1.25/2.5/3.75 to 0.625/1.25/6; applies to both auto-attack and bunker-buster. (Addition)
- AOE damage changed from 1/0.3/0.05 to 1/0.35/0.2; applies to both auto-attack and bunker-buster. (Addition)
- StuG G
- SBP v1 changes (Vet 0 reload) removed. (Reversion)
- Reload from 3.5/4.5 to 4.5/5.5. (Addition)
- Tiger Ace
- Cost increased from 800 Manpower to 800 Manpower and 150 Fuel. (Addition)
USF
- 81mm Mortar
- Veterancy 2 auto-attack scatter bonus removed. (Addition)
- AOE distance changed from 1/2/3 to 0.75/1.5/3 (Addition)
- Pack Howitzer
- Autoattack range change removed. (Reversion)
- AOE damage changed from 1/0.25/0.1 to 0.85/0.5/0.25. (Addition)
- Jackson
- Range reduction removed. (Reversion)
SOV
- 82mm Mortar
- Veterancy 2 auto-attack scatter bonus removed. (Addition)
- IL-2 Loiter
- Loiter time reduction by 3 seconds removed. (Reversion)
- SU-76
- SBP v1 changes (penetration and accuracy) removed. (Reversion)
- Reload time increased from 2.9/3.4 to 3.9/4.4. (Addition)
- Barrage changed to match the ZiS gun's barrage. This includes the 35 munition cost. (Addition)
- Guards Rifle Infantry
- All changes but the pop cap increased removed. (Reversion)
- Conscript PPSh Upgrade
- Number of PPSh SMGs restored from 2 to 3. (Reversion)
- PPSh upgrade cost increased from 40 munitions to 60 munitions. (Addition)
- Tank Hunter Tactics
- ML-20 to B4 swap removed. (Reversion)
- Katyusha, ISU-152, Penal Battalion, SU-85
- All changes to units have been removed from the patch. (Reversion)
UKF
- HQ
- Removed from patch: all teching costs restored to DBP values, AT Sections are affected by Bolster again. (Reversion)
- PIATS
- SBP v1 changes (increased accuracy) removed. (Reversion)
- Universal Carrier
- Cost changes removed.(Reversion)
- Royal Engineers
- Can now equip two Bren guns.(Addition)
- Infantry Section, AVRE
- All changes removed. (Reversion)