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russian armor

dps sheet for UKF force (as well as the other factions)

16 Oct 2015, 05:16 AM
#1
avatar of Firesparks

Posts: 1930

I used the same formula as coh2stats, although that site is slightly outdated. I've also included explanation for tommies and sapper's cover bonus.

https://docs.google.com/spreadsheets/d/1LOYMDi_XR7rILsk6HbAZqGihsk22t-45C_6NbQEP-m0/edit#gid=0
16 Oct 2015, 07:40 AM
#2
avatar of The Big Red 1

Posts: 758

there's one for USF mortars? well thats a switch! now we need to get relic to add mortars at T0 to splice up the early game.
16 Oct 2015, 08:00 AM
#3
avatar of Iron Emperor

Posts: 1653

Yup it's in the AA campagne
16 Oct 2015, 08:22 AM
#4
avatar of MoreLess3rd

Posts: 363

tnx now i know that IS deal the most dmg,
i just want to know how to approch that bugger, that's all.

maybe i need to send 2 volk to go after 1 IS, cause they lack of map Presence i guess
16 Oct 2015, 09:02 AM
#5
avatar of MarkedRaptor

Posts: 320

Thanks a lot Firesparks.

I noticed that the dps out of cover for Tommies doesn't seem that big of a difference, is that really accurate? For instance at 35 range is like .11? That's ridiculously low of a difference.
16 Oct 2015, 10:52 AM
#6
avatar of vietnamabc

Posts: 1063

Sigh .50 cal has the lowest dps at long range (excluding MG34). Only Lelic can balance like this.
16 Oct 2015, 11:45 AM
#7
avatar of dasheepeh

Posts: 2115 | Subs: 1

Sigh .50 cal has the lowest dps at long range (excluding MG34). Only Lelic can balance like this.


It only makes sense that a 280mp 50cal makes less damage long range than a cheap, soviet 240mp world war 1 era machine gun!
16 Oct 2015, 11:57 AM
#8
avatar of Bananenheld

Posts: 1593 | Subs: 1



It only makes sense that a 280mp 50cal makes less damage long range than a cheap, soviet 240mp world war 1 era machine gun!

It was Used for decades for a reason :bananadance:
16 Oct 2015, 11:59 AM
#9
avatar of SpaceHamster
Patrion 14

Posts: 474

I knew the garand cqc bonus against bolt rifles wasn't that great but I didn't realise it really wasn't that great.

Looks like medium range is where you want to stick when it comes to battling volks. That, or just stick to cover if you have taken the points(fuel/ammo) and they are trying to take them back.
16 Oct 2015, 12:21 PM
#10
avatar of Muxsus

Posts: 170

So tommies in cover do like 0.2 or 0.3 dps more than without cover? I have a feeling that's not right because it should be a bonus of roughly 30% DPS.
16 Oct 2015, 14:44 PM
#11
avatar of Kozokus

Posts: 301

Nice work. Thx a lot. ill take a copy. <444>3
16 Oct 2015, 20:44 PM
#12
avatar of Firesparks

Posts: 1930

jump backJump back to quoted post16 Oct 2015, 12:21 PMMuxsus
So tommies in cover do like 0.2 or 0.3 dps more than without cover? I have a feeling that's not right because it should be a bonus of roughly 30% DPS.

most of the tommies' firing time is taken up by the bolt working animation (wind down), which isn't affected by the cooldown.

the bonus is more for the bren gun.
17 Oct 2015, 06:02 AM
#13
avatar of vietnamabc

Posts: 1063

So is the Boys AT rifle from Special Regiment same as PTRS? And the extra MG on vet1 Churchill do they the deal same dps as hull MG?
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