Login

russian armor

Squad Spacing

30 May 2015, 02:12 AM
#41
avatar of daspoulos

Posts: 1116 | Subs: 1

Permanently Banned
Dont be silly those relic employees basically confirmed that they would not be changing squad spread and cover seeking mechanics. Doesnt matter how easy it is to do or if its possible. They just wont do it.
30 May 2015, 02:24 AM
#42
avatar of Jaedrik

Posts: 446 | Subs: 2



This actually doesn't have to be true at all. It was hypothesized by Cruzz several months ago that it would be possible to spread squads when they were not in cover/ on the move, and have them use the current cover mechanics when needed. That Hypothesis was tested and proven correct by several modders since then.

We can have our cake and eat it too. It all depends on whether or not Relic wants to implement the change (step one would be to let them know the fix is possible).

Further confirmation of my belief that the community is often superior to the actual designers when it comes to one thing or another. (not all portions, mind, and in not all things.)

Dont be silly those relic employees basically confirmed that they would not be changing squad spread and cover seeking mechanics. Doesnt matter how easy it is to do or if its possible. They just wont do it.

Further confirmation of my belief that developers are often either too arrogant, or simply don't have the interaction communication needed, to change things according to the parts of the community which exhibit ideas or methods superior to those of the developers.

HOWEVER, I am glad the video game industry generally doesn't have the numerous cancerous nightmares of entrenched interest that come with interventionism standard in nearly every other industry. Aside from, of course, the undue monopoly of intellectual "property".

Edit: IF YOU ARE INTERESTED IN MY VIEWS PLEASE REFER TO THIS ARTICLE ON THE GAMES INDUSTRY. KINDA.
AND PERHAPS TEAMLIQUID'S WEBSITE AS THEY HAVE A LOT OF GOOD INFORMED DISSENT FROM BLIZZARD. ALSO SMASH BROS. LOL PROJECT M. NINTENDO PLS.
30 May 2015, 03:35 AM
#43
avatar of Alexzandvar

Posts: 4951 | Subs: 1

They don't even need to "fix" it in the sense of locking it to one formation. Just make it so you can toggle between close formation and spread formation.

Spread makes you easier to target because more of your guys are covering a larger part of the map, but AoE weapons will do much less harm to you, while in close formation your harder to target and "sneakier" but AoE weapons will be much more devastating.
30 May 2015, 03:44 AM
#44
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

They don't even need to "fix" it in the sense of locking it to one formation. Just make it so you can toggle between close formation and spread formation.


CANNOT BE DONE; NO WAY TO CHANGE FORMATION; NEW SQUAD REQUIRED
30 May 2015, 04:11 AM
#45
avatar of Jaedrik

Posts: 446 | Subs: 2

Change formation also great ability. We Age of Empires 2 now.
30 May 2015, 06:43 AM
#46
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

jump backJump back to quoted post30 May 2015, 04:11 AMJaedrik
Change formation also great ability. We Age of Empires 2 now.
AoE:AoK engine now
30 May 2015, 06:51 AM
#47
avatar of RMMLz

Posts: 1802 | Subs: 1

Aside from the cover system, infantry reactions should make a comeback (just from ballistic weapons, not handheld AT)
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

660 users are online: 660 guests
9 posts in the last 24h
39 posts in the last week
154 posts in the last month
Registered members: 45059
Welcome our newest member, mickreyt42
Most online: 2043 users on 29 Oct 2023, 01:04 AM