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russian armor

USF faction need mines?

9 Mar 2015, 11:04 AM
#21
avatar of The amazing Chandler

Posts: 1355



Lawdy you could not be more wrong.

Lie them in a straight line in a direction you expect an enemy tank to barrel forwards. Once they drive over five or six (the length it takes to brake even if they're paying careful attention) you'll normally immobilize the enemy tank.

https://www.youtube.com/watch?v=uH8ld-vYQzw has a great showing of them. Game is a little meh in general, but you see the light AT mines put to good use


Where are they man? I didn't see one mine laid down!!!!
9 Mar 2015, 16:45 PM
#22
avatar of WingZero

Posts: 1484

Yea USF needs a AT/AI mine to stop hordes of Panthers and Heavies.
9 Mar 2015, 17:33 PM
#23
avatar of Brachiaraidos

Posts: 627



Where are they man? I didn't see one mine laid down!!!!


Whoops, wrong link xD

https://www.youtube.com/watch?v=vRci27agtyE

There you go. You get to see the light AT mines put to good use. Rest of the play is so so to poor, but the light AT mines happen to excellent effect.
10 Mar 2015, 22:29 PM
#24
avatar of pussyking
Donator 11

Posts: 551

Sure, USF needs a lot more mines than they have now
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