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russian armor

Hands on Western Fronts Armies

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22 Jun 2014, 20:53 PM
#1361
avatar of AchtAchter

Posts: 1604 | Subs: 3

Yes Americans are very resource intensive, fuel and ammunitions. Unlocking all weapon racks & grenades before tiering to t2 is not wise imo.
22 Jun 2014, 21:06 PM
#1362
avatar of braciszek

Posts: 2053

The 1919a4 seems to be much more powerful than the BAR, which is why it is doctrinal. When the CP for it unlocks, its weapon rack automatically becomes available? It also costs 60 muni as well? It deals good damage and has a cheap suppression ability, so it looks pretty cool for the Americans to have.
22 Jun 2014, 21:39 PM
#1363
avatar of Ohme
Honorary Member Badge
Donator 11

Posts: 889 | Subs: 1

They have a lot of choices on what to spend fuel or munitions on. Being disciplined about when you purchase upgrades and under what circumstances you purchase them is important. I can't see an instance where BARs or the M1919 won't be used at all, because they're needed to scale into the late game.

Bazookas are a bit more optional imo. If you go for the Captain and get AT guns, you may not need them while holding out for your tanks. If you go Lieutenant, you might consider getting Bazookas. If going Lieutenant, your only AT until Tanks is the vehicle crew of the M20, and the M20 mines.
23 Jun 2014, 02:17 AM
#1364
avatar of JimboSlyce

Posts: 29

Something to be noted about the 3 Stukas strafing and then FSJ parachuting in:

Unless they've changed it, the ability works kind of like sector artillery in how it does damage. Seems like you guys are kind of brushing it off as a gimmick ability, but it was REALLY strong. Whether it is upon release remains to be seen.
23 Jun 2014, 02:22 AM
#1365
avatar of Meliorare

Posts: 48

Something to be noted about the 3 Stukas strafing and then FSJ parachuting in:

Unless they've changed it, the ability works kind of like sector artillery in how it does damage. Seems like you guys are kind of brushing it off as a gimmick ability, but it was REALLY strong. Whether it is upon release remains to be seen.


Exactly. It looks like it could be used for almost textbook Blitzkrieg tactics in cooperation with armor support.
23 Jun 2014, 02:57 AM
#1366
avatar of austerlitz

Posts: 1705

Well for 250 muni okw will probably only get to use it once.
23 Jun 2014, 03:30 AM
#1367
avatar of SuperKeitel

Posts: 158

Well for 250 muni okw will probably only get to use it once.


This.

And with the 66% ressources you get as OKW, it ought to be effective.
23 Jun 2014, 05:10 AM
#1368
avatar of coh2player

Posts: 1571

Obersoldaten Abilities:

Doctrinal grenade assault

The others:

-It looks like a bomb/booby trap like from OF
-the smoke grenade that does damage too
-Bundle grenade

23 Jun 2014, 05:13 AM
#1369
avatar of braciszek

Posts: 2053

Grenade assault seems funny - like it has a huge activation timer in order for it to be used. Or something.
23 Jun 2014, 05:27 AM
#1370
avatar of Meliorare

Posts: 48

Grenade assault seems funny - like it has a huge activation timer in order for it to be used. Or something.


It's the Special Forces doctrine's "Infiltration Assault" ability (name might be wrong). Infantry units left out of combat for a certain amount of time will be able to use it.
23 Jun 2014, 06:16 AM
#1371
avatar of 89456132

Posts: 211

Instead of waiting for the final shot in a tank v tank battle, could a US crew disembark and suddenly fire a bazooka? Could this be timed so that it is done within the cooldown of the main gun?
23 Jun 2014, 06:21 AM
#1372
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

Instead of waiting for the final shot in a tank v tank battle, could a US crew disembark and suddenly fire a bazooka? Could this be timed so that it is done within the cooldown of the main gun?


when you activate the ability, it has like 2-3 sec wait time.
23 Jun 2014, 07:11 AM
#1373
avatar of spam.r33k

Posts: 503

it might be im just blind, but has the infrared HT been removed? or did they move it to another tier?
23 Jun 2014, 08:11 AM
#1374
avatar of Porygon

Posts: 2779

it might be im just blind, but has the infrared HT been removed? or did they move it to another tier?


Almost everything beside the stuff out from HQ truck was moved.
23 Jun 2014, 08:52 AM
#1375
avatar of Glassfish
Benefactor 340

Posts: 88

Does anyone know exactly what time the Western Front Armies will be released, will it be midnight on the 24th or sometime during the day
23 Jun 2014, 08:58 AM
#1376
avatar of spam.r33k

Posts: 503

should be 18.00 / 6 p.m. UTC (formerly GMT)

so 11.00 am eastcoast / 8.00 am westcoast of the US

if your farther east (of UTC) its going to be later ofc (eastern europe/ russia)
germany (relevant for me) will be 19.00 / 7 pm :(
l3r
23 Jun 2014, 09:12 AM
#1377
avatar of l3r

Posts: 6

So are there tank riding US soldiers ingame like in the first trailer? Would we fun for all factions ingame, tank riding = negative cover and no shooting.
23 Jun 2014, 10:05 AM
#1378
avatar of morten1

Posts: 368



They might add it later for DLC.Though i believe because soviets have heavy late game armour..they didn't take that path with americans..basically saying..u want heavies as allies go soviets.

$2.99 DLC with the following
0 CP: elite troops training
0 CP: super grenades with super booms
Half CP: carbines with leaser guided lava bullets with purinas inside forming a sharknado
2/3 CP smoke nuke
1 CP pershing ace with patton, john pershing, uylysiss grant, and george washington harvard for 0 res
23 Jun 2014, 10:12 AM
#1379
avatar of spam.r33k

Posts: 503

jump backJump back to quoted post23 Jun 2014, 10:05 AMmorten1

$2.99 DLC with the following
0 CP: elite troops training
0 CP: super grenades with super booms
Half CP: carbines with leaser guided lava bullets with purinas inside forming a sharknado
2/3 CP smoke nuke
1 CP pershing ace with patton, john pershing, uylysiss grant, and george washington harvard for 0 res


not remotely funny. even if it was the last joke on earth
23 Jun 2014, 10:28 AM
#1380
avatar of $nuffy

Posts: 129



not remotely funny. even if it was the last joke on earth


actually Pershing Ace with Patton himself riding ontop of it was almost lol material to me haha
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