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russian armor

Semoskiy 1v1 Tourney Sep.14-15

You hit somebody with your fist and not with your fingers spread.
—Major General Heinz Guderian

If they attack, we will defend. If they do not attack until winter comes,
then we will and will tear them to shreds!
—Marshal Georgy Zhukov

Loved by many, played countless times by all, the classic, the original, the unmistakable Semois map is back, reborn as Semoskiy in Company of Heroes 2! To mark the debut of this erstwhile Company of Heroes 1 classic on the eastern front, COH2.ORG is proud to announce the Semoskiy 1v1 Tournament! Running the weekend of September 14th & 15th, the most ruthless Ostheer Field Marshals and the most cunning Soviet Generals are hereby called upon to smash their opponents and demonstrate who is the master of this little village by the river. Sign up September 6th on COH2.ORG to secure your shot at glory!


  • Dates: Saturday, September 14th, and Sunday, September 15th
  • Player limit: 64 or 128 Players (with waitlist and check-in) depending on turnout
  • Type: Single-Elimination


The brackets can be found on challonge:

Schedule (All times in GMT):

* If we go up to 128 slots, an extra round will be added to Day 1

Saturday, September 14th
  • R1: 16:00 (Best-of-1) Semoskiy Winter
  • R2: 16:45 (Best-of-1) Semoskiy
  • R3: 17:30 (Best-of-1) Semoskiy Winter
  • R4: 18:15 (Best-of-3) Semoskiy

Sunday, September 15th
  • Semis: 16:00 (Best-of-3) Semoskiy Winter
  • Finals & Third-Place Game: 17:30 (Best-of-3) Semoskiy

Prizes (generously provided by Sega & Relic):

  • 1st place:
    • Signed Company of Heroes 2 DCE in Steel Box shipped to you by Relic
    • Rome 2 Total War key on Steam

  • 2nd place:
    • Company of Heroes 2 DCE Upgrade key on Steam
    • Rome 2 Total War key on Steam

  • 3rd place:
    • Rome 2 Total War key on Steam

No you don't get this one. This one is Ami's. But yours will look something like it.

Sign-ups and check-in:

Sign-ups open on Friday, September 6th, at 16:00 GMT. The first 64 players that have a valid sign-up will have a secured spot. All other players will be placed on the waiting-list. We will expand the tournament to 128 if we reach around 172 sign-ups. The link to the sign-up thread will be: (it will be invisible until sign-ups are open). Sign-ups will close on Friday, September 13th, at 22:00 GMT.

To check-in on tournament day, join the COH2.ORG steam group chatroom and post the following message: '<Playername> checking in.' The check-in period is from 14:00 GMT to 15:30 GMT. Brackets will be released following check-in, shortly before the start of the tournament. Link to COH2.ORG steam group:

Match Threads and Results Submission:

Make a match-thread in the Events Central forums after the brackets have been released. The threads should be named like this: R1 <Player A> vs <Player B>. Use the thread to get in-touch with your opponents and the referees. After your games have been played, post the result of your series in the same thread. Include the score, the winner, and links to the replays. Upload replays to the REPLAYS system on COH2.ORG.


The Sunday Night Fights crew of Yoink, AmiPolizeiFunk, and ntd (Guest TBA) will bring you a selection of games from the final day. Join us on TwitchTV to witness the action, blow by blow.


Sunday, September 15th at 6pm GMT
(That's 7pm BST in London, 8pm CEST in Berlin, & 11am PDT in Vancouver)


Good luck, have fun!
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OMGPOP! defends his SCK throne in...


No Profanity Number of Shouts
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Blalord: Obers walking will lose a lot of accuracy
Today, 13:08 PM
Blalord: The thing you dont understand is that PTRS is a fucking shotgun at close and medium range
Today, 13:08 PM
braciszek: 205 rear armor > 120 pen. Because flanking is so much better than having to callin something else...
Today, 13:07 PM
Australian Magic: Guards should be long range inf and keep in mid that they must stand still. Obers can walk and still inflict a lot of damage
Today, 13:05 PM
ilGetUSomDay: So guards can only fire 2 mosins on the move while the obers can fire all of their weapons moving or not. Guards with no bullet dodging and armor will take severe damage trying to get close to "enjoy"
Today, 13:05 PM
Blysk: im not sure if 2 PZ4 will win against IS 2 even if 1 of PZ shoots at rear armor.
Today, 13:04 PM
Blalord: You compared an obers with guards, fighting at distance, now you talk about flanking for P4 ? so make guards some on close range at obers, and enjoy xD
Today, 13:04 PM
Australian Magic: 2x Cons*
Today, 13:02 PM
Australian Magic: so compainrg 2x to obers in controles envorennt or anything is in fact useless cause during game Obers will do a way more damage tjan Cons with PTRs
Today, 13:02 PM
Australian Magic: Blalord, in fact, if you put IS2 in front of Pz4 and nothing else is involved, Pz4 will win by flanking. But only in controled environemnt
Today, 13:01 PM

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