may i quote my steam review here?
Worthy sequel to coh1. Well balanced, many tactical options, breathtaking look. Too many people forget the dark sides of coh1: most matches depended on snipers and lucky countersniping, camping, artillery, lame stuff like the creeping barrage, bikes pushing you away from capping points, 15 rep bunker etc. Relic did a fine job reshaping sniper mechanics, ressource system and artillery mechanics: snipers cant be camo-ed in mid of road, are slower and more expensive, new ressource system brings a more frontline-based gameplay and alows more comebacks while neglecting mircroing-orgies, arty isnt that strong anymore much more vulnerable but mobile and can fire faster which gives it a support role and not a game-depending role.
Way too many people are prejudiced. i was sceptical too in the beginning because of the danger of simplifying, but relic took out the right things and added new, awesome stuff.
btw i have 400h playtime and didnt encounter one single commander which i couldnt beat with some mind. using common, "seemingly op tactics" just makes people more predictable
also relic did a really fine job with the new factions. imo they really fit in the game and are very well designed. not like the brits (i mean, a faction which is based on blobbing? really?)
![Honor icon](/images/replay/honor_icon.png)