I was relying a lot on tanks in late game to reduce the bleed with high pop cap (80-100 pop cap) .. the JT was rendering it useless as my tanks couldnt support any assults or defence.. if i commit some Infantry sections or sappers to assult a victory point the Fusiliers were winning..
about Tripple cromwells im not so good at microing so many of them for flanking manuvers so i wont do it..
I will try to reduce my dependency on late game tanks like crocodile / comet and instead work on better micro if I see JT thing again..
possibly a combination of 1or2 snipers, IS with double bren, and sappers with piats supported by HMG ..
thanks all for suggestions.. i dont think ill face an opp who goes for JT again in 1v1 but if i do ill try this
Profile of ImSkemo
General Information
Last Visit Time: 27 Oct 2019, 18:37 PM
Broadcast: https://www.twitch.tv/ImSkemo
Residence: India
Nationality: India
Game Name: ImSkemo
Last Visit Time: 27 Oct 2019, 18:37 PM
Broadcast: https://www.twitch.tv/ImSkemo
Residence: India
Nationality: India
Game Name: ImSkemo
Signature
Post History of ImSkemo
Thread: Suggest some counterplay vs OKW Jagtiger doctrine?7 Jun 2016, 17:31 PM
In: UKF Strategies |
Thread: British in 1v1 = underpowered5 Jun 2016, 17:48 PM
Thats why i always have special weapons regiment commander in 1 slot if i see a light vehicle spam i use the IS with AT rifle they are very good vs light vehicles and will turn the tide.. that commander is also good for late game play HOld the line is awsome when used at the right moment. If you can keep your sniper alive his crtical shot ability acts as snare you can keep vehicles at bay if he spams multiple vehicles bring in AT rifle IS. In: COH2 Balance |
Thread: British in 1v1 = underpowered5 Jun 2016, 06:08 AM
off course dont you get it ?? if they can do it so can we if we practice and have right attitude to learn.. if balance the game for noobs then there is no incentive to be better at the game .. In: COH2 Balance |
Thread: British in 1v1 = underpowered5 Jun 2016, 05:44 AM
I disagree, there are still top players winning as Brits , yes they struggle at very beginning of game a little but thats by design i think.. I feel they are balanced you just need to adapt and make effective use of thier units. your seeing negative things but they have postives as well .. In: COH2 Balance |
Thread: my first low VP (15) victory :P4 Jun 2016, 19:54 PM
I dint deal with mortars very well but all in all goign for Comet instead of crocodile saved the day In: Replays |
Thread: Suggest some counterplay vs OKW Jagtiger doctrine?4 Jun 2016, 15:36 PM
I have learnt to vary my builds according to situation .. Sometimes when im trying different stuff I get forced into calling Anti Tank Infantry doctrine ( to handle fast luchs or double luchs surprize) when i do go for Special weapons regiment i see opponents choosing fusiliers.. I dont have a problem dealing with them till late game when im left with choice do i go for Croc or tech up to Comet.. coz that jagtiger i cant seem to find a way to get it .. if go infantry and Anti tank gun only build with Hold line callins i bleed a lot in late game and those OKW fusilers become terminators.. my trenches get 2 shoted with jagtiger.. Whats the best stratgey if you know in first 5 or 6 mins taht your opponent is going for jagtiger? dont tell me to flank it i dont think when your evenly matched its way to go unless u have upper hand.. here are things at the top of my mind.. 1) Cromwell spam to make him get P4 or panther, 2) Fireflys fail vs jagtiger as @vet0 they are slow and if you shoot u get shot back and it takes like 2-3 shots only 3) Cycle capping to where jagtiger is not present since its slow to respond.. like Use crocdile and deal with infantry on other parts when jagtiger has range, move to other area.. ( this kinda worked and it was too tedious) In: UKF Strategies |
Thread: Make CoH2 F2P/Great again :D31 May 2016, 02:49 AM
This game i dare say is the only RTS that doesnt rely purely on click fest to win.. strategy and tactics play a very huge role unlike other games which rely less on strategy and more on clickfest and positioning.. I tried to get my FPS shooter friends into this game .. most of my BF4 players dint want to play this coz it takes too long and they need short brakes every 10 mins or so answer phone and stuff. Some of the warthunder friends liked this game coz they like the ww2 genre.. others werent interested in WW2 era game . I think im minority in India who plays this game probably like there are at most 10 of us out of 2 Billion ppl who play this game If only i could get more players into this In: Lobby |
Thread: Make CoH2 F2P/Great again :D30 May 2016, 19:20 PM
COH2 is good for 1v1 only reason lot of ppl dont play this is all games reqyures 1+ hour of dedicated time which most ppl dont have they want fast 10 - 20 min games this deters a vast majority of casula gamers from COH2 In: Lobby |
Thread: Make CoH2 F2P/Great again :D30 May 2016, 19:18 PM
Any game thats free to play will get infested with cheats and hackers i would rather let them increase the price than make it FTP... In: Lobby |
Thread: Guy becomes Kid after loss,,29 May 2016, 16:42 PM
He got countered hard.. a little bit of RNG favours on both sides but this guy started is a sore looser its a bit funny how we both loose our SNipers.. and his scout cars bit the dust twice with well placed mines it dint record wht he said after victory screen .. i closed it sounded like this In: Replays |
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