Increase light jaegars price
![avatar of mortiferum](/images/no_av.png)
Posts: 571
Just make it cost that?
![avatar of Mittens](/uploads/avatar/10670.jpg?updated=1450549037)
![Donator 1](/images/badges/crowdfunding/donator_1.png)
Posts: 1276
50% is too much.
JLI only has one scoped rifle which 45 cost munition for upgrading. Pathfinder has two scoped rifles which are free, but hit critical at 40% HP.
I was only just appealing to what everyone else though since most of the time im "biased" b/c I main allies.
ANYwayss yea 35~40 for crit seems fair for these types of units.
![avatar of LoopDloop](/images/avatars/m20.png?updated=1414778115)
Posts: 3053
Didnt it cost 280mp before the patch?
Just make it cost that?
Used to cost 300. IMO that was better balanced considering they're better than paths (who are 290mp) even though jaegers have to buy their sniper rifle.
![avatar of mortiferum](/images/no_av.png)
Posts: 571
Used to cost 300. IMO that was better balanced considering they're better than paths (who are 290mp) even though jaegers have to buy their sniper rifle.
Paths pay out of their ass for "utility", being able to put those "every so useful" relays.
(They are made 0 CP rather than 1 though)
![avatar of NaOCl](/uploads/avatar/30058.jpg?updated=1543728713)
Posts: 377
Sarcasm aside, JLI lose to everything at close range, try that. Their crit is fine too, as it is on 1 gun.
Pathfinders do not suck. LOL!
![avatar of thedarkarmadillo](/images/avatars/uberkubel.png?updated=1414778283)
Posts: 5279
Oh no, OKW doesn't get rolled over by soviet tier 1, whatever shall we do?
Sarcasm aside, JLI lose to everything at close range, try that. Their crit is fine too, as it is on 1 gun.
Pathfinders do not suck. LOL!
*puts close range starting unit in front of JLI as well as cheap line infantry that have an upgrade that increases their close quarters damage in front* where is your God now?
![avatar of SupremeStefan](/uploads/avatar/14291.jpg?updated=1428010492)
Posts: 1220
True... but what would you change on them? I am a fan of unit-limitation. The unit is ok, it is the spaming. Fix = Limit to 2-3.
Dont u think this is l2p issue, buldozer is just solid and assault enginers they cost like rifleman and stil they are worse than assault grenadiers i guess
![avatar of gbem](/images/no_av.png)
Posts: 1979
Oh no, OKW doesn't get rolled over by soviet tier 1, whatever shall we do?
Sarcasm aside, JLI lose to everything at close range, try that. Their crit is fine too, as it is on 1 gun.
Pathfinders do not suck. LOL!
Yeah... now okw rolls over sov t1 earlygame midgame and lategame... well done
But it isnt unfair when okw rolls over sov >.>
![avatar of wandererraven](/images/avatars/m20.png?updated=1414778115)
Posts: 353
![avatar of Dead Bear](/uploads/avatar/14788.png?updated=1490812327)
Posts: 59
![avatar of Sander93](/images/no_av.png)
Posts: 3166 | Subs: 6
One of the reason why jli is great is timing . it come at 1cp so thats 2 min mark
Not entirely true, as the JLI require a truck set up before they can upgrade their sniper rifle. Combined with the necessary munitions and upgrade time, that puts the sniper pretty close to 2CP.
![avatar of Dead Bear](/uploads/avatar/14788.png?updated=1490812327)
Posts: 59
Not entirely true, as the JLI require a truck set up before they can upgrade their sniper rifle. Combined with the necessary munitions and upgrade time, that puts the sniper pretty close to 2CP.
they can already snipe with the cover bonus before they upgrade the gun
![avatar of Dead Bear](/uploads/avatar/14788.png?updated=1490812327)
Posts: 59
Not entirely true, as the JLI require a truck set up before they can upgrade their sniper rifle. Combined with the necessary munitions and upgrade time, that puts the sniper pretty close to 2CP.
and up to my observation, jli user tend to use medic kit to heal and maximaze the number of jli they can produce so i believe medic system do matter.
![avatar of wandererraven](/images/avatars/m20.png?updated=1414778115)
Posts: 353
they can already snipe with the cover bonus before they upgrade the gun
No JLI loadout at Start call in is 4 Gren Kar98k cannot snipe
![avatar of Dead Bear](/uploads/avatar/14788.png?updated=1490812327)
Posts: 59
No JLI loadout at Start call in is 4 Gren Kar98k cannot snipe
they already have the acc bonus when they leave cover i think
![avatar of wandererraven](/images/avatars/m20.png?updated=1414778115)
Posts: 353
they already have the acc bonus when they leave cover i think
First-Strike Bonuses; increases accuracy by 50% for 5 seconds.
but deal only 16 dmg not any critical effective like G43
![avatar of Loren](/images/avatars/rifleman.png?updated=1414778190)
Posts: 107
Assault engineers IMO should be 4 men until like vet1-2.
Bulldozer costs almost the same as a brummbar and has less health and armor, but is faster and turreted. I think it's fine. Brummbar also has a barrage at vet1 and skirts at vet2 (or is it 3?).
Well, actually brummbar is faster than Sherman dozzer.
brumbar - maximum speed 5.7, accelerations 1.9/4.1
dozzers - maximum speed 5.3, accelerations 1.6/4,0
:/
![avatar of Dead Bear](/uploads/avatar/14788.png?updated=1490812327)
Posts: 59
but deal only 16 dmg not any critical effective like G43
dont u see the sniper symbol above them? they are accurate and of cos there is no reason for a squad not have sniper rifle sniping
![avatar of Dead Bear](/uploads/avatar/14788.png?updated=1490812327)
Posts: 59
but deal only 16 dmg not any critical effective like G43
if they not yet updrade the sniper rifle they should get that bonus
![avatar of x1982x](/uploads/avatar/29416.jpg?updated=1611568907)
Posts: 26
yeah.. think compare light jaegers, pathfinders are just garbage.
you are right and pathfinders is it true they come to 0 cp but they cost is 290.
Why the hell relic anc community gave 0 and 1 cp call in infantry. We all talked to get rid of tank call in and now we have infantry call in problem.
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